That's honestly true we didn't think about that 😂! Maybe we could even add a little countdown in the air, something to think about!
RudeRaspberry
Creator of
Recent community posts
Really fun wow, great game feel! Liked it a lot! Few things to help (but that don't take away from the fun) : at first I thought when the heart rotated when you charge that was the direction it was going to go 😅😅. Also it would be nice if there was an indicator when a mob can take multiple hits (other than the healer). Although its nice learning which mob has how much health too so important.
Great game!!
I definitely liked the style of it for sure, but I'll be honest not sure what to add next. If you're unsure you obviously don't need to expand the game right away, you could use the time to try other projects and come back later! Music is always a good addition, and sound effects as well.
If you make it not restart the level, make sure the player can restart easily in case they get stuck.
If you can find a way to add an extra twist to it, like idk maybe later on the player gets the power to make the bricks they placed fall out of the air, something that adds on to the existing mechanic could be cool.
Ultimately up to you and what you want to invest your time into
Cool game! I think the only thing it's missing are sound sound effects / feedback. When enemies die, and when you move! Some sort sound manipulation when being manipulated by gravity could be cool, and just a sound for movement in general would be great (although that's a lot for just 72hr so more suggestions for an update!) Good idea and good job!
Thanks for the feedback! #1 makes sense, I initially figured that hitting a glob into another having it spawn a new one was part of the chaos but there's probably enough bumping without hitting to feed into that! The other points are also very valid, I'll consider it for an update! Thanks for playing:)







