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Saad Ahmed

6
Posts
A member registered 9 days ago · View creator page →

Creator of

Recent community posts

I appreciate you playing for ten minutes. I'm working on the game mechanics and will improve the game after the jam ends.

Thanks for your review!
The bullets cannot go through the coins,  players must collect them to clear space, which makes the game more difficult and tricky. I will continue to improve the lagging issue after the jam.

I don't understand what the goal is, but the sound and narrative are good 

I don't understand what the goal is, but the sound and narrative are good 

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Thank you so much for playing! Really glad the shooting and game feel felt punchy and satisfying to you.
Fair point on the Lucky Number mechanic. Right now numbers 1–9 just give different passive stats (speed, extra HP, or faster overdrive), and you can shoot or dash-bump the planet to knock it away from danger. Definitely agree that tying the actual number directly into combat—like bonus damage when hitting matching enemy numbers—would connect it way better. Planning to add that in the post-jam update! Will check out 21 Debts soon.
And please vote for my game!!!!

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Thanks so much for playing and for the kind words on the music and arcade vibe. 
Good catch on the luck shards/coins blocking bullets that was actually an unintended physics layer collision oversight during the final jam crunch rather than an intentional mechanic. Since uploads are locked during voting, I'm keeping a list of fixes and will definitely patch the bullet trigger layers in the post-jam update so shots pass cleanly through pickups! Gonna go check out PINPOT! right now!


And please vote for my game!!!!