I appreciate you playing for ten minutes. I'm working on the game mechanics and will improve the game after the jam ends.

Saad Ahmed
Creator of
Recent community posts
Thank you so much for playing! Really glad the shooting and game feel felt punchy and satisfying to you.
Fair point on the Lucky Number mechanic. Right now numbers 1–9 just give different passive stats (speed, extra HP, or faster overdrive), and you can shoot or dash-bump the planet to knock it away from danger. Definitely agree that tying the actual number directly into combat—like bonus damage when hitting matching enemy numbers—would connect it way better. Planning to add that in the post-jam update! Will check out 21 Debts soon.
And please vote for my game!!!!
Thanks so much for playing and for the kind words on the music and arcade vibe.
Good catch on the luck shards/coins blocking bullets that was actually an unintended physics layer collision oversight during the final jam crunch rather than an intentional mechanic. Since uploads are locked during voting, I'm keeping a list of fixes and will definitely patch the bullet trigger layers in the post-jam update so shots pass cleanly through pickups! Gonna go check out PINPOT! right now!
And please vote for my game!!!!
