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Saalty

22
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3
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7
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A member registered Jan 16, 2026 · View creator page →

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I do gotta say the explanation you gave was extremely funny, as in not trusting the dev in charge. I do have to say I fell into the spikes and lava and was like, "Huh, I'm not getting hurt." Either way, it was really fun to play, and I hope you do finish it, as in, like, tidy up any loose ends. Thanks again for this beautiful work of pixels.

I launched them all out... 

Thanks, Tiddlesworth; it's always appreciated, and I'm glad you enjoyed it. :)

Thank you very much. It's always appreciated.

Of course! Thanks for playing mine as well.

I loved this; it was quite charming and fun. The art style was extremely enjoyable, as were the animations, my favorite being the falling one. Anywho, I got it on the first try, but went back to explore all the other secret areas and NPC's. :)

It was very creative, and I found it quite fun to play through; however, one critique I do have is making it so that for the typing one, you show all the text, since I would try to predict words but would be wrong. Also, it makes it way more fun to read :). Great Job!

Yeah, that was an accidental bug that somehow turned into a final feature, I guess. Glad you had fun :).

Thanks, it's always appreciated. I'll make sure to check your game out too :).

Thank you for your feedback I'll hopefully update the game soon with some music.

I love the art style and the various stories are fun to listen to.

Yeah, thanks for the advice. I was actually going to add lore, but during the week of the Jam, I was also a little busy, so I sadly couldn't implement all my ideas. Even so, it's always appreciated. I'll make sure to check yours out too.

Being honest I did not understand who I was supposed to kill even after reading the instructions :(, either way I enjoyed the art style and holding a gun. Good work.

Yeah, I wanted to add more SFX, but I really didn't have the time to layer audio and learn Audacity that well. Also, I submitted it at 1 am. Thanks for the help!

I had fun playing the game, but since I am playing on laptop it really didnt run well considering it is unreal engine, but overall it was a interesting game and Im glad to actually play a 3d game as well.

Thanks for the compliments and I wanted to say that restarting the game over and over is kind of the premise since I want the play to experience all the different types of conversations you can have with each character, but getting stuck in a loop seems quite odd to me I never ran into a glitch where that happens since at the end if you press no you restart from the first dream and if you press yes you go to the title and it ends. 

Overall, thanks for playing and I'll plays yours as well.

Yeah, I really chose to make it shorter since I wanted everyone to have to do multiple runs in order to try different dialogue journeys as well. But yeah, thanks for the feedback, I really appreciate it!

Thanks bro! I greatly appreciate it!

Oh, that is because I forgot to enable custom movement with the WASD keys, so you could only use the arrow keys.

Thanks, bro, I really appreciate it!

Yo, I love it. The concept, the way it feels so complete, and I legit thought I was cooked at the boss fight, but then actually using my brain and combining the cards felt so good.

Oh, that was my bad, I think I forgot to update the controller since I just used the basic ui_left and ui_right for the last level and forgot to apply my custom controller. Sorry about that, but thanks for the compliment!