Hi everyone,
We’ve just released the first public demo of Metal Ghost Shell, a single-player cyberpunk stealth game built around stealth, hacking and possession.
You play as Kobe, an operative working alongside Xero, his robotic partner. Xero can infiltrate guards, robots and facility systems through Neural Penetration, allowing you to possess enemies, take control of machines and turn the facility’s own security against it.
Instead of approaching every threat head-on, you can scout ahead with Xero, hijack enemy units, fight using possessed machines, create openings for Kobe and infiltrate as the enemy.
The demo includes:
• Stealth and Shadow Cloak gameplay • Summoning and controlling Xero • Neural Penetration hacking sequences • Enemy possession and infiltration • Combat using hijacked enemies and machines • Security terminals and facility systems to hack • Story-driven visual novel scenes • A complete playable demo mission
This is still an early build, and we’re now getting it into players’ hands for broader testing and feedback.
Play Metal Ghost Shell: https://skytalon-ai.itch.io/metal-ghost-shell
Gameplay / Demo Trailer:
I’d especially love to hear what people think of the possession and hijacking mechanics, how the stealth gameplay feels, and anything that seems confusing, rough or just needs more work.
Thanks for checking it out!


