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Sqeletan

27
Posts
5
Followers
12
Following
A member registered Jun 21, 2026

Creator of

Recent community posts

I can't full screen it so the text is too tiny to see D: It looks really cool from what i could gather XD

it took me 3 tries to figure out the mechanics ^^' I don't know if I am just slow though.

It was a nice idea once I finally understood the game XD

this is a beautiful game! I love the art. The combat is a bit tedious tough. And Im not entirely sure if I do it correct ^^'

super cute! I dont quite get the stats, but it was a fun experience! great pixelart

This is a super cute game! and really nice art and animations! :D

thanks for playing, and for giving me a heads up on the wandering XD

That's a cute game. great work with the animations and the model! Pretty great game for a 1 week game jam XD

Pretty great game! the animation is captivating XD I had her ride a lot to see it from all angles. Lots of potential XD

Sorry that I skipped a tutorial ^^' You are meant to buy the apple from the left side bar, and take photos of her when the skull is not showing. I'm not sure it will display correctly if you are not in full screen or if you monitor is small. I'm bad at ui ^^' 
Over time you are meant to unlock more girls and a fruit tree to keep them happy.
Thank you for playing it, and grand of you to ask for clarification XD

that is some good ideas! I'll try and see if they can be easily implemented XD

Yeah they do seem to wander. I need to find a fix for that too.

Thanks for playing my game :D

Hey thanks for letting me know. I did have some issues with wanderings off, but only the blue one. I think it is because they fail to find the collider I used for a boundary. honestly, I should have tested it better after exporting it XD. I'll have a look. And making the pinkhaird one purchaseable is a good idea! and yeah.. the z ordering was just quick and dirty. I'm more of a programmer, so visuals is unfortunately often an afterthought 20min before hand in ^^'

I was a challange, but I did it in only 8 tries XD

It looks super polished XD love the characters attitude and the overall feel of the game XD

You have to keep track of so much, even though the concept is super simple. I love it XD

Cool idea, I like how the days where labeled, and slowly hoping to see more and more corrupted ones XD I really enjoyed this one. I came for the lewds but stayed for the fun game XD

That is pretty impressive then XD

Haha tell me about it XD I don't think I ever gotten it right for a jam XD

That was a cute game. I like the concept with building up self esteem to progress. Kind of hit close to home ^^' 

an urgent delivery XD

Awsome game! I love the art and the concept XD I suppose balancing could be a bit better, but such is the life of a game jamme XD Really well done! I played it a lot to get to all the lewd things XD

Great concept! It seems as if you have a lot of ideas that didn't made it into the final game, but the dressing up was awesome XD I was desperate to open all the packages to try out the outfits XD 

this game is ruthless! or I am having skill issues. probably the later XD I love the concept, and the character art, I could spend a lot of time just making her ready for delivery XD

cute game, its very easy to understand, and it feels very balanced in the difficulty. I also find the art very charming XD

Cute doom style, I like a good boss fight, and fighting to undress is a great motivation XD I'm bad a fps, so I had to try a lot of times to doge and attack her before I managed to fully undress her XD

I loved your shader! It was a bit jumpy and shifting in the far distance, but overall I think it worked pretty well, I made your game stand out a lot XD It was fun jumping around and delivering packages, I can see a lot of ways this could be developed further XD

I don't know if it was just me, but I really felt that the speed and navigation made the game hectic and intense when delivering. I almost panicked when the second area opened up and I had to deliver to an even larger area! But I'm pretty sure I had plenty of time, it just felt nicely stressfull. Great work :D

I love the art and the whole presentation of the game, very retro and straight forward, it feels very refined and overall well made when I play it, so great work XD