Yes. They are an adventure game with only one room which is fine. Make sure it complies with the theme of course.
StandOffSoftware
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The theme of the jam is Delayed Consequences.
The protagonist finds themselves ten years in the future and must deal with the significant consequences of a seemingly innocuous act they performed ten years earlier.
How they arrived in the future is up to you: time travel, a coma, suspended animation, magic, alien abduction, or anything else you can come up with.
Some of the game (beginning, flashbacks, etc.) may take place in the protagonist's original time, but the majority of the game must take place ten years later.
Have fun with the jam!
The Adventure Game Challenge is back — for its 10th year!
It's hard to believe I've been running this jam for a full decade, but the $110 Adventure Game Challenge will begin on September 13!
As always, you have two weeks to create a graphical adventure game based on a theme that will be revealed when the jam begins. Afterward, the entries will be judged on story, characters, puzzle design, visuals, audio, and overall funness, and the creator of the winning game gets $110.
This jam is specifically for adventure games. Point & clicks are always welcome, but you're free to experiment with the genre as long as the result is clearly an adventure game. Developers of all skill levels are encouraged to participate.
Over the past nine years we've had a ton of creative, funny, strange, clever, and completely unhinged adventure games made for this challenge. I'm really looking forward to seeing what everyone comes up with for year ten.
The $110 Adventure Game Challenge September 13–27, 2026
Come join the adventure!
The Discord link is here: https://discord.gg/fhrERYw
My name is Vance when you get there.
The theme of the jam is You are the Wrong Person.
The protagonist must be mistaken for someone else. The game must entirely hinge on this mistaken identity.
For example, they could be mistaken for an old lover, a famous person, or a villain.
The mistaken identity must be the main driver of the plot and source of conflict, instrumental to the story and the goals of the protagonist, not just something that happens in one part. The situation could be resolved at the end or not.
Have fun with the jam!
The theme of the jam is The Dunning-Kruger Effect.
The protagonist must be the smartest person in the game, but everyone including themselves believes they are the dumbest person.
For example, they could be a scientist who everyone considers to be incompetent, but is actually a genius, or the least moronic of a group of morons, etc.
The intelligence discrepancy must be the main driver of the plot and source of conflict, instrumental to the story and the goals of the protagonist, not just something that happens in one part. The character must truly believe themselves to be the dumbest person present, not just pretending to be. It could be revealed at the end that they are smart, but doesn't have to be and cannot be revealed before the end.
Have fun with the jam!
There are three that people use most often although there are other adventure game specific tools as well.
-Unity with the Adventure Creator plugin
-Adventure Game Studio
-Visionaire Studio
All three of these have been used to make popular adventure games. It comes down to what you're specifically looking for, so research them and find which one is right for you.
There is nothing in the rules against it. I tend to scrutinize a lot more closely games submitted to multiple jams just because most of the time, they are spam just people trying to get attention and not following the rules or theme of the jam. But if your game follows the rules and theme of this jam and is made within the allotted time frame and also fits in another jam, you can submit it to multiple jams.
The theme of the jam is Going Undercover.
The protagonist must be attempting to pass as someone they are not in order to achieve their objective.
For example, they could be a detective trying to infiltrate the mafia, a con artist trying to run a scam, etc.
The undercover operation must be the main driver of the plot and source of conflict, instrumental in achieving whatever goal they are trying to achieve, not just something that happens in one part. The character must be intentionally trying to fool someone or a group of people, not just mistaken for someone else or confused about their own identity.
Have fun with the jam!
If it is something that can be easily bought and transferred online then that is possible, especially if it can be bought using Paypal. I will not mail anything like physical cards, and will not sign up for new payment services I don't already use. As the rules state the only way I can *promise* to be able to send the money is Paypal, but I will try to honor reasonable requests if the winner cannot receive money with Paypal.
**SPOILER** When you find the zombie you are looking for, he is in the kitchen, so you can't interact with him yes. There is someone in town who should be able to open that door. ***MORE SPOILERS IF THAT DOESN'T HELP*** You need things from the music store, park, and coffee shop then find the sushi chef in the bar
Well, let's see. I never did figure out how the triangle moves. I just figured out the other shapes and then tried the triangle in every other space. Other than that, the cryptic puzzle was fine.
It took me a while to realize that I was supposed to record what actually happened to the best of my knowledge in the diary instead of just recording what people said happened. This might not be a big deal but maybe some indication that you are supposed to change their story to match the facts as you find out more.
As far as figuring out the time, I know how I was supposed to do it, and it's perfectly fair, I even found the guy with the watch set wrong. But I discovered it was just easier to use the messages about how many are right and how many are in the right location to deduce the order than to go around talking to people and looking at things again.















