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StudioMinaz

8
Posts
1
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A member registered May 09, 2026

Recent community posts

Me pareció muy corto! Me gustó bastante, a pesar de todo. El arte es muy bonito y está muy bien hecho: super pulcro. Me soprendió que algunas líneas tuvieran actuación de voz. La elección de música también me gusto. Y creo que es la primera vez que veo lagartos/humanos? El rechazo hacia el regalo me partió el corazón en trozos </3

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That was so beautiful! I wanted to take my time and enjoy it. I honestly have no idea how you made all this in just one month and a half. Not only it was a self contained story with beautiful prose, but the images were all of high quality and in such unique and soft style.

I am a sucker for "sad" endings, and I kinda knew what was going to happen almost at the end, when Cael mentioned the prayer thing. It was heartbreaking, but I loved it. I hope you continue with the rest of the anthology. It will be a pleasure seeing more of your work, which to be honest, it's a breathe of fresh air. Or maybe I just love these kind of stories.

I feel a couple of characters from my own story could get along Cael and Enoch, hehe. My only suggestion is that the sound effect used for the writing could be a tad louder... To me that sound is ASMRish haha. I lowered the music volume, but still it was barely noticeable. I loved the other SFX used too (I'm using the SFX from the same people on Pixabay, haha).

In short: thanks for making this beautiful story! I've played around 15 demos and this is the one I felt more in synch with.

That was really sweet. The UI is very well made. The demo felt too short, IMO. My only complain is that I had to turn down the music because it was one single loop over and over. But beside that, it looks like a lot of fun. I always liked games where you have schedules and manage your stats. I wasn't expecting that at all.

I really liked this one. A monologue of a dying man, reflecting on the things he's done and the horrors of war. Reminded me of one monologue that suck with me forever from the manga Vinland Saga. I liked how you used sounds and no music at all. It fit its solemnity. I gave him redemption, and I'm glad it didn't go to waste.

I didn't know what I was getting into, but that was cute. Short, unnerving at times, and cute. I liked how smart you were towards assets: lots of filters, 3D models... The pose changes add a lot to the character, and I liked the jumps in music to silence. Really well done.

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I'm not into otome games, but the visuals captured me. I played it until the end. I think it took me around 40 minutes. I like the "Collections" feature. Very neat. I like how a note appeared in a corner about it being updated. As others have mentioned, I think the music is the same loop, and after a while it can get tiring. I'd suggest having at least two different tunes. Overall, very cute. The style is different and refreshing.

What a trip! It was short but really well done. It gave me T.a.T.u vibes for some reason. The aesthetic is very curated. I would have never thought that mixing pixelated art with rendered BGs and real video footage would work, but it all works very well together. The interface is really nice, and I enjoyed the voice. It was very soothing and hypnotic.

Jugué la versión en español, y solo encontré un error: "alguna una balada vieja", el "una" está de más. Fuera de eso, muy mono todo. Me gustó el diseño de personajes, los protagonistas son carismáticos, y me gustó la paleta de colores. Se nota que le han puesto mucho cariño a todo el proyecto. Mi única sugerencia sería hacer el azul de la caja de diálogo un poco más opaca para que las letras sean más legibles. Pero fuera de eso, una demo genial, me la pasé muy bien leyendo : D