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Cyan Star

11
Posts
3
Followers
A member registered Mar 28, 2020 · View creator page →

Creator of

Recent community posts

Loved the background and sound of this game, very satisfying.  It was very hard to control the ball and influence the box's direction when pushing. The perspective added to this problem. Very cool game.

A cool platformer puzzle adventure.  The buttons were a cool edition that made the platforming feel exciting. the falling platforms felt a bit cheap, wish their was a way to see which ones will break without blind guessing. Good job.

A fine game. Frustrating with the camera being buggy to control and you can get softlocked if you fall into the pit. Cool name. 

A Nice puzzle platformer. The extra mechanics helped make each level unique. Level 3 was a big difficulty spike compared to the previous 2 levels. Maybe having a level that introduces the collectables first before the lava would help. Great job.  

A simple escape room game, but with an excellent pick up system. I think having a more complex puzzle or an extra one would have been nice to experiment with the mechanics of the game further. Great thumbnail also.

A simple escape room game, but with an excellent pick up system. I think having a more complex puzzle or an extra one would have been nice to experiment with the mechanics of the game further. Great thumbnail also.

An overall unique game. The camera made it hard to see where things were located, making the puzzle hard to solve.  I wish had shorter puzzle as trying to make the perfect path that hit all 4 buttons was very difficult.  Great idea and name.

I really loved this one.  From its aesthetic to mechanics. I also appreciate the respawning boxes and checkpoint system, not a lot of games (even mine) had something like that.  The only thing I would like to see is some way to see the weights of each box to see how much jump power they give. A bit of wiggle room in each level to push the boxes would help as well. Great job.

A cool prototype of a sokoban puzzle game. Nice having a restart button built in game. I did noticed that the knights can sometime hit the arrow in weird angles instead of 90 degree angles like I expected, not sure if that was intentional or not.

Loved the Idea for this game. typing out the boxes each time was a bit tiresome, wish their were some more ball puzzles to blend with the box ones.  I also wanted to point out that you can end the game without actually getting to the end as the end command is always available.   

A great start for a puzzle game, I wish the puzzle a bit more complex.