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The Late Lab

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A member registered Apr 14, 2020 · View creator page →

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Thank you again for the kind words!

Looks good! Color transition on the table is a very good effect, table progress bar VFX is very well crafted, nice Tech artist in the team

Hello there, Bla4ckc4t! We talked on Discord. I’m the one who mentioned I used to teach computer graphics.

Your game looks amazing! The quality of the art and the attention to detail are incredible, especially for a student project made in such a short time. I really like how the character turns as it moves and how the button’s animation builds up as you hold it down. Was Cult of the Lamb one of your references? The art made me think of it.

The game already feels really polished. If you feel like doing another visual pass after the jam, I’d be curious to see how a little more VFX would change the feel of a roll. You might already have this in mind, but a small burst of particles when the die snaps into place could feel nice. When it lands on the lucky number, you could make the burst stronger and briefly brighten the die.

Another idea would be to use a soft mask centered on the die to blend between the original image and a screen effect. You could keep the original colors around the die and gradually desaturate the rest of the screen to draw the eye toward it. Or, if you want to go more dramatic, you could try inverted colors, like the time stop in JoJo’s Bizarre Adventure.

Thank you for the comment! It's nice to see that someone enjoyed the game. The artists (Stefania and Rave) did an amazing job doing all the assets, and game balance. We hope to continue the project once the jam evaluation is over

Our team discord:
https://discord.gg/KAtjN9qJ9y

My persona discord:
gio0753

Could be an email to: contact@thelatelab.com or join our discord (on the game description).
We do plan to do a balance pass once game jam is over and it's less risky to break the game

Thanks for the comment! Art was the part that used most of the team time. We did around 5 iterations on the different effects,  and we are aware there is a ton of room for improvement balance-wise sadly our attention is a bit divided due to work and other projects.

We made The Last Reading for the Official 2026 Unity Game Jam. The theme was Lucky Number, so we turned it into a deduction game played across a tarot table.

Each day, find your lucky card before your Karma runs out. Row and column totals help you narrow down the spread, and special cards make you choose between a blessing and its curse. Gold buys permanent upgrades between runs.

Play free in your browser: https://thelatelab.itch.io/the-last-reading

Original art by Juan David Rave and Stefania Espinal. Game development by Giovanny Espinal.

Hello there! My brother, sister and I are making Stealthmate. Your pieces move like they do in chess, but the goal is to reach the exit without getting caught. We just put up a free browser demo, and I’d love to hear which puzzle made you rethink your route.

Play here: https://thelatelab.itch.io/stealthmate


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