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ThePatientHusky

7
Posts
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A member registered Dec 30, 2016

Creator of

Recent community posts

Thank you so much for playing our game and enjoying the music! I was given the first illustration from the cutscene to work with; the first two chords came naturally in my head before I expanded on the theme. I haven't played Tears of the Kingdom, but the flourishes in the piano (and harpsichord in the intermission theme) were actually inspired by Trevor Alan Gomes's arrangement of Scarlet Forest from Deltarune. Thanks again for playing!

I'm glad you enjoyed the music! Also, Nice Ear! In the cutscene theme, I deliberately used a musical phrase that most people call the "Mitsuda lick" after the composer for Chrono Trigger. Thanks for enjoying our game!

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I love the Soft Piano from Spitfire LABS! But for this track, I used the Una Corda Felt patch by Native Instruments and Galaxy Instruments. Thanks for playing!

I played subnautica so it inspired a lot of the sound design and  compositional choices for the soundtrack 馃槑  Thanks for liking the game and my music!!!

Glad you enjoyed the music! Composing tracks that fit the whole music motif of the game definitely gave me a few headaches especially with the time crunch. However everything turned out a lot better than I ever expected! The Mega Mozart thing was so ridiculous everyone on the team loved and hated the design process. I especially hated and loved my brutal butchering of Mozarts Piano Sonata. Thanks for playing our game!

Glad you like the music! The style of this game was pretty hard to get around for composing. I struggled a lot with coming with tracks that fit the theme well... But I think the end product turned out great! (Especially the art-style)

:D