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Thunder Noise Art Studio

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A member registered Jun 24, 2021 · View creator page →

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Hi! I’m Sándalo from Thunder Noise, a small indie friendly game art studio from Spain.

Your project looks like a great fit for us. We work with pixel art characters, animation, modular outfit systems, combat effects, environments, and also 3D terrain, layout and game ready environment work, so we could potentially help with either side or both depending on what you need first.

You can see our work here:

https://thundernoiseart.com
https://www.behance.net/ThunderNoise
https://www.behance.net/gallery/75745997/portfolio

Our website is still in development, so we can also show you more relevant work privately depending on whether you want to focus first on the 2D pixel character side or the 3D terrain and town layout side.

We’d love to hear more about the visual direction, the character scale, and how you want to approach the modular wardrobe system.

Discord: raysixx

Oh wow! I appreciate your comment; I see everything I'm doing wrong. I really appreciate your feedback.

I've tested the website on several devices and with different people, and no one had mentioned that it was too slow to navigate. I'll look into that.

You're right, perhaps "outsourcing" isn't the best word. What I meant was that other projects can contact us to help them with their projects.

Thunder Noise hasn't posted anything on Twitter for years because we've been working on a couple of projects that we haven't been able to showcase yet. We also had to stop our activity for a while, at least publicly, due to financial problems.

You're right, my Behance profile and the studio's are still pretty much inactive. That's what happens when you have to sign NDAs sometimes.

Yes, my name is Sandalo, and I see the problem: the link being interpreted is "@raysixx," not "@Raysixx_," which is mine.


👾 Raysixx pixelart👾 (@Raysixx_) / X 
Again, thank you for these observations, thank you for your time. I would also like to offer you a small art sample; we can talk on Discord and you can see how we work.

Hi, I don't understand the problem. We're the team you see on our website. What do you mean by different pictures and names? We're a small art team working under the name Thunder Noise. We don't hire anyone who isn't listed on our website.

Hi! I’m Sándalo from Thunder Noise, a small indie friendly game art studio from Spain.

We’d be very interested in In Tobias’ Shadow. The gothic setting mixed with alien and sci fi elements sounds especially interesting to us, and we have experience working with detailed pixel art, characters, animation, environments and game ready assets.

You can see our work here:

https://thundernoiseart.com

https://www.behance.net/ThunderNoise

https://www.behance.net/gallery/75745997/portfolio

https://x.com/ThunderNoiseArt

https://x.com/Raysixx_

Our website is still in development, so we can also show you more relevant work privately.

Our usual rate for indie collaborations is around €20 to €22 per hour, although we’re also comfortable working with fixed prices per character, animation or milestone.

The paid Viktor test sounds like a good way to start. Once we see the intended sprite size and references, we can give you a fixed price for it.

We’re comfortable with regular communication and progress updates, and we’d definitely be interested in a longer collaboration if the first test works well.

Discord: raysixx

Would love to see the character references and learn more about the visual direction you have in mind.