thank you for the devlog, i'll be looking forward to the next update x3 hope you're looking after yourself in between all this too !
toe stealer
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RAHHHHHHHH what a delightful play <3 ! enjoyed myself immensely with this one, you have no idea x''3 the writing for this was simply wonderful; from painting a mesmerizing aquatic world to disturbing, raw body horror -- the story really knows how to hook you in and pull you along. the sfx during the transformation scene really added another layer of uncomfortable rawness to the whole thing too, if you ask me.
wonderful work to all the people who were part of this project :D
my only disappointment is that there was no option to mangle tf out of Uriel 💔💔 cotton candy ass haired mf i would have topped and drowned him the moment he turned his back LMAO
PEAK PEAK PEAK RAHHHHHHHH Pipi, this new update is simply incredible! let me begin by expressing my appreciation for all the time, love, creativity, and obvious hard work you pour into this game<3 playing and exploring all the new choices was so incredibly fun, you have no idea. everything from the art, dialogue, music (great music picks btw, loved the theme that played during Wizzy's part. think it fits his character very well), and the overall overarching story is so very well-crafted, and it's very evident you put a lot of thought into it so it could all flow smoothly. so i'd love to share some of my thoughts with you <//3
to start off: the new character reveals! seeing all the new characters and their designs was incredibly fun. you have a very nice and smooth artstyle! not only are they pleasing to the eyes, but their writing and dynamics with the other characters were also very interesting to see. absolutely loved Wizzy and Prieston, literal hearteyes lmao
your writing for this act really stood out for me. how we obtain bits and bits of information from the characters to try and puzzle together what actually happened and who Crownus really was... i think this really shows what a skilled writer you are; in being able to create not only these interesting characters and the dynamics between them but also putting the building blocks for a more complex narrative on the overarching story.
which brings me to the next part: Prieston and Jestyn's fairytales and my possible little theories<333
[WARNING: uh, theories? lol]
Pipi you sly dog... using character colorization for the animals i see youuu (blue for Knighter, ever the loyal dog; orange for Wizzy, the curious owl; purple for Prieston, the snake shrouded in mystery, and my own interpretation —though is it really an interpretation if it's pretty obvious? lol— yellow for Crownus, the ambituous little rabbit, and, last but not least, red of course, for our beloved jester and once king and lion of the forest)
you don't know how much i was losing my shit when Prieston lay next to us (also because you drew him sexy asf gawdamnnnn Father Forgive Me For I Have Sinned I Need to Repent so I'll Get On My Knees *questionable noises, definitely not from praying, come from Prieston's room*) and started telling us the fairytale.
i'm like one of those 'the curtains were never JUST blue!!' people so i absolutely loved trying to wrap my head around this one and trying to figure out the 'truth' behind Crownus. so my little interpretation (theory?) so far is that Jestyn was actually the king before being overthrown by Crowus
(1) character design-wise, Jestyn is associated with the color red and Crownus with yellow --- this doesn't seem to change even in the order of the stories told
(2) Prieston mentioning in his fairytale that the Lion King has a pink mane (Jestyn has maroon/reddish hair)
(3) Prieston mentions that Jestyn is much like a caterpillar, which later transforms into a butterfly (something completely else), and that 'he is still the same Jestyn even if he now wears a different face' (🤨☝️)
(4) Prieston mentions in the fairytale that "As for the former Lion King, he became the new Lion King's toy," implying Jestyn becoming Crownus's jester, which would be backed up by the triggering flashback he experiences when we continue to punish/hit him during the dinner date
(5) just throwing shit out there, but when we have the dinner date with Jestyn, he comes wearing an outfit that resembles that of a king, which MC also points out and says he looks like one. and AND Jestyn's jester hat has a CROWN in it !!!
AHHHHHH PIPIIIIIII you don't know what you do to me. i haven't been this immersed in a vn in so long. the writing, the writing! im very much looking forward to seeing which direction you decide to take this in next<3 im sure it'll be something amazing
once again, thank you for all your hard work and all the best of luck with the project x''3 !!
Option 2 - if you allow me to give my opinion, maybe focusing on one project at a time is what is best for you at the moment, seeing as you are still in highschool and probs have other work to take care of too. if you release the demo of your other project, well, depending on how enthusiastic people are about it (and if we go with the amount of attention this vn has gotten so far) it might create a sense of preassure on you, to not only release the demo to your new work, but also work on this one.
before the players, the dev should come first! please consider the workload it might have on you </3 you also never know if anything unexpected might come up in life (or with the creation of the game) so that is why i think Option 2 sounds more optimal.
it's worth mentioning too that, as it seems, and you intend for your new project to be more indepth and your better work, it might be better off to hold on after finishing this one then -- as then you will have more experience, not only in vn coding but writing and managing your social media as a dev/interacting with players etc, which will come in handy and help in creating your other project. :D
ohh this was an enjoyable play:D the concept of a yandere vn with fourth-wall breaking in a 90's sit-com is something i've never seen before x3! it's very creative work. everything from the UI design to Eddie's character seems to resonate that very well. this is very neat work <3 also Eddie himself is a (albeit at times unsettteling) very sweet Cutie Pie aw
my only notes on the game would be that when you start the game and click on the history dialogue, it seems to stay stuck in the first initial lines of the story and you can't scroll through it. also, if this is intended to be a female-only player you should please mark it so! as a guy, it took me quite off to see the 'she' as i assumed it was gender-neutral.
other than that, this is very neat work you have so far. wishing you lots of luck with the future of this project :D !
hmm this is only my guess but it could be that even though those warnings are not really present in the story as of now, as the game progresses we might see them show up later in the future. if we're going with what we have in the story so far, the not consensual warning could refer to when Mould acts pushy towards the MC (like with the cardigan), even though they exhibit signs of not wanting anything to do with him. and the physical and psychological abuse could allude to when Mould acts agressive (by shaking the house) when MC ignores him
a very enjoyable play! <3 i loved the writing for this game, it really pulls the whole thing together quite nicely. you did a great job at creating this unsettling, at times creepy atmosphere that carries all throughout the story and then lingers some, even when Mould isn't there. and talking about the Black Mold Man, what a mysterious, intriguing character <3 ! his desperation and need of approval, almost like a child, gives this almost innocent charm to him.
he's desperate, pathetic and absolutely adorable, which i think is the very thing that makes being mean to him so hard. yet at the same time, no matter how meek and complacent he might seem in the surface, there is this undeniable uneasiness about him -- makes me think of Uncanny Valley. your writing balanced these aspects of him, which would normally be conflicting, very very smoothy :D
there is also the MC's characterization -- i appreciate how the MC actually feels like it's shaped by the player's choices. i've played a lot of VNs, and i always tend to run into the problem that, even though a lot of them offer inclusive pronouns options, the way the MC is written always tends to point to a female protagonist or one that is heavily fem-coded. usually meek, passive or overly anxious. the MC here didn’t strike me as such, and i very much enjoyed the way you wrote them <3 it makes the player experience all the more enjoyable and like i can actually relate to them.
overall, cooked 🗣️🔥🔥 can’t wait to see what direction you decide to take this project in :D ! looking forward to unraveling the mystery behind our grandfather and the cute mold that lives in our house <3
best of luck with the project!
ohh the story is quite intriguing, a lot of possible depth for the worldbuilding and characters that i hope will later be dwelled upon! i'm especially drawn to the universe you're creating here, with the Shadow and the eternal night :] ! the art, too, is extremely lovely <3 lots of nice little details. i do have some feedback though, if you'd be open to hearing it.
1. the animations
i've never seen a vn implement fluid movement for character sprites like this before! definitely something new and a great idea, but in terms of execution... the animations can come off as a little... wonky? i've seen someone in the comments mention it too. some movements come off as too 'unnatural' or 'dramatic', especially with the rapid mouth movement for characters like Emphys. i initially thought it might have been because AI was used too, since that is how ‘AI animates things’. if i could offer a piece of advice, it might be to tone or slow down the animations to the characters sprites, so the movement feels more natural. especially for characters like King Aurelian or Sir Larkan, id omit the lipsyncing, since they wear masks.
2. some grammar errors + awkward phasing
i studied Russian for a while, so i understand that the translation from Russian to English can get a bit awkward! if i may, id recommend you find a native speaker to help you with that, so what you were trying to say in the Russian version passes over more smoothly to English. some things of note is that, in the English version, the MC refers to themselves as ‘we’ / uses plural form. so, the MC will say something like, “we didn’t mean to intrude, we were just looking around” (taken from an earlier Nail interaction)
another thing is that, when you chose other pronouns other than She/Her (like He/Him or They/Them) they are some instances where the characters still refer to the MC as ‘Her’. this happens when the MC overhears the people talking and plotting about the wedding assassination by the window. just a small note!
i wish you luck finding a beta reader, it might make your work pop off even more. there are a lot of people who are loving your work so far, and im sure there are some will be more than willing to help with smoothing things over :D
3. pacing feels a little fast
coming to the narrative structure of the Demo so far, it comes off as a little too fast paced. i understand that since it’s a DEMO, one might want to ‘put the most interesting bits in’ but it can come off as cramming too much, or not giving proper time to certain scenarios. i note this more on the way MC interacts with the characters and how the LIs already shown an inclination or liking towards the MC, even though reasonably, that shouldn’t be possible, since the MC just arrived today. i think if you’re looking to make this a long work (which seems to be the case) maybe drawing out the interactions and the ‘affections’ the LIs have for the MC would be better, it’d make the relationships feel more natural progressing.
on that note, there is also the case where certain dialogue repeats itself in routes were you didn’t make the choices to get those, or overall. there are some examples, but the one that pops off at the top of my head is when after the feast the MC is in their route and it says “King Aurelian says he has been looking for me for years. Does he really think I can change something? Too many thoughts. Too many questions, too few answers” even though in that route we didn’t speak with him (I chose Nalis lol)
4. The MC’s characterization + too fem-coded (?)
building on the previous point that the demo feels a little too fast paced, the MC too, acts rather ‘bold’ or too forward / trusting with the characters, even though, again, they arrived just that day. in my opinion, it doesn’t make sense for the MC to act too trusting or open with the LIs, since, well, they are in an unfamiliar place and were possibly kidnapped. so i think it’d only be reasonable if the MC’s character was more guarded and cautious (of both the surroundings and the characters)
there is a scenario, when after the feast we wonder around and stumble upon Sir Larkan. the MC asks the knight to take off his helmet so we can see his face, and then compliments him and touches his face. this happens even though we didn’t interact with him earlier in the feast, which makes the MC come off as too forward / coming on too strong, especially with what is logically a stranger, and also since we are going to marry someone else in 3 days. i think the MC being polite but curious would work better here. it’d make their attraction/affection towards Sir Larkan feel more natural.
there is also another instance of the MC’s characterization that can be improved upon. now, i’ll be clear here and say that this is more of my personal opinion and how i feel as a transman, but i think my opinion can still be of value. even though this is game which is meant to be inclusive for other players (otherwise you wouldn’t have included the He/Him or They/Them pronouns options) the MC feels a little fem-coded.
there is certain dialogue, that clue in that the MC is feminine presenting. like when Nail (in the first interaction, when we meet up in the courtyard) says we can come to his dressing room so he can ‘put makeup on us’ so we look even more beautiful, or when he maids say they will help us put on the dress King Aurelian chose for us (there is also the CG where Nail does the ladder spectacle with us and, despite the pronouns we chose, the MC seems to be wearing a dress. now, i won’t comment too hard on this, because i know drawing CGs takes a lot of time. especially with a art style as detailed as yours).
it would be great if the pronouns that we chose showed in the actual dialogue of the story. like, for example, if the player chose He/Him pronouns, instead of the characters describing them as beautiful, they could call them ‘handsome’ or ‘pretty boy’ – just a tiny example. this would make your work more inclusive for the people who are playing it, and it’d overall, enhance the player experience.
i’ve played a lot of VNs, and i always tend to notice the pattern that, even though a lot have inclusive pronouns other than She/Her, the MC’s overall characterization (in the way the MC talks, behaves and overall acts) or the way the characters behave towards MC, points to a female protagonist – usually one that is shy, meek, too passive and anxious.
this is not inclusivity, especially if that was your goal. because wen you turn the MC, which is supposed to be shaped by the player’s choices, into a protagonist that ‘make the narrative flow nice’ it turns the MC into an ‘original character’ or, the worst i’ve seen, into a ‘Wattpad Y/N’ type of MC.
well, that is my feedback. i do not mean to offend; i hope that you take these into consideration so that your work can improve and grow into the best it can be. i wish you all the best with creation of this game, and hope it turns out how you envisioned it :D удачи!
it should feel real because this is all the result of your hard work and passion x3! i hope the continued support grows, and i also hope you remember that if you get harsh comments or hate, they aren't relevant. unfortunately, no matter how well-written and made something is, there seems like there will always be bitter people who criticize it :// i hope if that ever comes to be, you remember that the people that love and support you and your work are tenfold! lots of lots nio <3
PEAK PEAK PEAK RAHHHH chef cooked with this one 🔥💯not only were the characters very interesting and fun to interact with, the story itself is very fascinating x3 im especially looking forward to unravel the mystery behind the facility cause, ain't no way they hired us just like that with no interview or anything 😭😭 gahh the mystery behind it is really eating me upppp
overall, this was very, very fun and i have a feeling it's going straight to my top favs hehe wishing you tons of luck with the project!! i hope it turns out how you envisioned it to <3
PEAK SPOTTED RAHHHH🗣️🔥🔥 enjoyed it like you have no idea! x3 the charcaters and story have me hooked; there's so much depth and mystery that i can't wait to come back and see what new pieces of information are revealed that help piece the story together - especially our past. i'm very big on witchy stuff myself so the concept instantly got my attention from the get-go. the universe you are weaving here is so intricate and i can't wait to find out how you decide to explore that x3 also i loved how you portrayed the dynamic between the mc and their familiar; it's so funny to me. especially the way you draw tiskers he looks so stupid and cute, his sprite made me laugh.
overall, fantastical game <3 thank you for all the time and effort you obviously put into it! i hope the final project turns out like how you envisioned it. wishing you the best of luck x3
son im CRYINGGG this shi a comedy lmaoo i cannot tell you how much i enjoyed playing all of the rooms and trying to figure out my way to surviving (failed many times🙏) every monster and their room was very unique in their own rights, yet in all of them you always had something that cracked me tf up. ohhh i just know u funni asl in real life chef. plz don't ever go bald ❤️the Angel's room is possibly my favorite! seeing the rats appear was like a fucking fever dream. the music also almost had me busting a move while playing damn
in short, thank you sm for creating this game! it was incredibly fun <33
yo this game FUCKS 🗣️🔥‼️ absolute peak chefs 🔥 cooked n served
very lovely and fun story, enjoyed myself a lot with this one <3 everything from the art (THE ART. in luv with the anime 90s style going on here. it's so pretty to look at x3), UI design, music tracks, and of course, the writing are so very well crafted. the characters are all well-written and have a lot of depth to them! but tbh i really expected them to be horrible, unrepairable people💀 but ig if they were rlly horrible they wouldn't feel the need to confess LOL
i enjoyed the interactions between them and the Angel a lot. my fav is def UnknownError lol BRING ME FORTH THAT MASOCHIST OVER IMMEDIATELY 🗣️‼️ WANT HIM‼️
anywayzz thank u for such a lovely and unique game <3 best of luck x3!
don't worry about delays or amount of game progress; we understand! <3 trying to juggle life and studies is already a workload in and of itself, and now imagine developing a game on top of that LOL we understand and appreciate all the hard work and time you put into this game, no matter the amount. thank care x3 ! please don't explode.
ooohh he's pretty. pretty boy.
very interesting demo! the writing is lovely and Mould looks like a sweetiepie <3 (though im sure he wil turn out to be anything but lol). also very interested to learn more lore about our grandma and what Mould meant by 'please don't leave us'
you cooking chef 🔥
wishing you tons of luck with the project x3 !
remember to take ur time with the creative process! we might yearn yes but pls, ur health should always come first and we will always be understanding about it <3 also little question because i am severely starved for content for this vn (i checked pinterest AND tumblr but found almost no content about this vn what??? chat what is up with that. i feel like a druggie going on wirthdrawl) would u ever consider creating a tumblr account :D ? i stalked ur socials (not sorry about it) but couldn't find nothing much 🥀
anywayz hope u r doing well and good things come ur way <3 wishing u the best :D
LET'S GO I'VE BEEN WAITING FOR THIS ONE FOR A WHILE ahhh the new update was amazing! <3 enjoyed it like you have no idea. the new UI was really neat x3 that dice wheel menu though....
i also liked how the choices you make influence the mc's personality! it was very fun playing with the different options and exploring the slight differences they made in the dialogue and certain scenes lol
i loved this vn before and i love it even more with this new update. the concept, characters, art and atmosphere you came up with just... fit so well and have hooked me like no other vns
thank you for this new update! x3 wishing u tons of luck with this and your other projects x
ohhh i noticed the grammatical errors too. i think since this is the first release, they will fix those bugs in the future. as for Jestyn's rambles,,, i mean he is a jester - his whole role revolves around talking and communication. in that sense, it's a crucial part of his character wouldn't you say ? x3
ah but very nice to hear someone express their opinion about a game
oh this guy is FREAKED OUT haha love it </3
saw an edit on tiktok and (as someone who loves jesters a little too much) i just knew i had to check it out. this was truly a joy to play <3 i loved the art and dynamics between the characters. the whole concept of this vn is simply exquisite and feels like the exact thing i was looking for. MORE JESTER REPRESENTATION IN MEDIA PLEASE. 🗣️🗣️‼️‼️ the people (i) want it. thank you for providing the people with what they want <33
yooo that collar scene with Jestyn had me HOWLING. #Freak4Freak need that
i especially liked how you wrote his characeter - his playfulness but also snide remarks directed at Their Majesty, not to mention the gently providing them with reflection into the choices they've made. really using the full range of what it meant to be a Jester back in the day <3
the secret ending too!! i had already suspected that their old king must have been some kind of tyrant. i cannot wait to see what direction you decide to take this project in :D very interested in how the future plot and character dynamics will develop. i wish you the absolute best with your studies and with the future of this vn!!! thank you for taking the time to create it as well x3 Blessed Be the hands that create.