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tony750428

4
Posts
A member registered Feb 23, 2026

Recent community posts

Is rpg?

I tried it out a few years ago, and watching other people's gameplay videos now, it seems the overall structure hasn't changed much.

This game clearly has excellent character designs, models, combat feedback, action, and interactivity—everything seems perfect—but it features an absolutely terrible item and equipment system. Whenever you pick up equipment, you have to open your backpack to check its stats and decide whether to equip it, and you have to open your backpack even to use a healing potion. This really disrupts the game’s pacing. 

There should be hotkeys for healing potions, and equipment should swap automatically—instead of having to open the backpack every time. (I don’t understand why equipment quality and additional abilities even matter in a side-scrolling game like this.)

It's also boring when players only have one way to attack.Back when I played the demo, the lack of a dash attack really pissed me off.There's also no invincible move that lets you break out of a corner when you're surrounded (like the whirlwind kick in many old games).

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I'm puzzled by those purple bubbles on the ground. I don't know what the design is meant to signify, but in players' minds, they often indicate that something is poisonous or that a character has been poisoned.

The animation for pushing should be closer to the enemy; right now, it looks like the enemy is being pushed away without even making contact.

Tried several times and every time I buy a full drink but the fridge only seems to show one can. If there is a victim in the house, it just disappears.

In the setting humans are sucked dry, but the corpses in this game look more like they've just had sex. If you don't want to design corpses, how about using Holy Water Attack instead? Even if you're wrong, they will leave because they don't trust the player.