bro i only had three days and i need to go on holiday. i thought i could just package it this morning. but the packaging is broken. and aswell as that the ghosts dont move in the game out of nowhere. its impossible for me to continue unless i upload the developer unreal files but thats not a game really. and u get to know the secret source. i had allnighters to try get this done only for it to not be available
totalgyoza
Recent community posts
I've only had 3 days available to work on my game, but i have been spending days and nights and pulling all nighters to get what i want done. the game name is, "reapers roulette - don't trust a soul, not even your own." you follow a solitary gunman who spends his life on the run from his own mortality. With every pull of the trigger, his ammunition reflects his suspicion: standard lead shoots alongside sudden gun jams, and dangerous backfires reflecting his distrust with death. And as the ever powerful death comes closing in, the gunman’s desperate bid for control turns every encounter into a tense standoff, proving that when you refuse to trust the final curtain, even your own tools will keep you guessing. I have planned lots of enemy types, and even a boss fight where u fight against the angel Gabriel. all the pixel art and game mechanics is done by me. Some of the music i found online.
Also if your honestly stuck on what ideas to do, take a break. i know you've probably heard it before. but go listen to some music. go watch a movie. stopping for a little bit, listening to some of my favourite music gave me both the inspiration, the ideas, and the motivation to continue working. so don't stress yourself out. you will suffer burn out. good luck!
I finally got a concept after banging my head against my desk since 11am in the morning. i came up with 2 originally and spent a good 2 hours making the first level. only to get regret for some reason realising how hard it would be to make 10 levels of this specific game. i hadn't even designed any of the enemy ai or anything. anyways I'm stressing about so much in life outside of game development, but I'm determined not to quit this goddamn jam. anyways I came up with one. Lots I thought of initially didn't link to the prompt, at least my original ones were hard to link to the prompt. its very specific, u almost have to do an imposter game. however after much decision making i came up with one. It will be hyper fast, a movement shooter, and have a variety of bullets that give a randomised effect. the game name "Reapers roulette - don't trust your ammo." I'm kind of satisfied however still scared by the ever daunting realisation that i have 2 days to give this a shot, as i have to leave to go on holiday in 3 days, have spent the first half day brain storming, and i still have to upload the game at the end which ive never done before. and I'm still not so happy. I mean I have to design all the bullets effects. make a luck randomiser. and do all these different things including complex enemy ai and such. however, I realised the true purpose of game jams. they are to learn. good luck guys have fun making your games and learning along the way"
im really shite at coding, im decent at art though. what kind of art then ?? 2d im guessing, i do art as a hobby but not seriously. whats ur idea??? m not sure if i should, i told my friends they could play my game once im done so i dont know if i can do art and make a game on half the deadline as everyone else. also ill be away for most the gamejam so i wont be able to do art, or atleast youd have to half ur deadline.
HOW ON EARTH AM I MEANT TO THINK OF ANY IDEAS FOR THIS SHITE PROMPT AND WHO THE HELL SELECTED IT IN THE POLL> IT WAS THE WORST THEME THERE, THEY ARE ALL GONNA BE AMONG US, PAPERS PLEASE AND THATS NOT MY NEIGHBOUR CLONES, I WANT TO BE ORIGINAL BUT ITS BLOODY WELL HARD. IM ONLY GOOD AT MAKING FAST PACED MOVEMENT SHOOTERS OR RPGS HOW AM I MEANT TO DO WELL FOR THIS AHHHHHHHHHHHHHHHHHHHHHHHHHHH IM GOINGGGG INSANE

