Thank you so much! The levels are designed in a way that you can almost always jump over/under or escape tight situations and use the jump pads to both charge your gun and loop around and over drones. Definitely think with some practice you'll find these awesome loops anc hacks to get by!
The ending is a fun experience so if you have the time, it would be awesome if you gave it another go and got through to the end. Thanks for playing and commenting!
Traveller3326
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Thanks so much for the feedback. We definitely should have explained more on how the gun charges but glad you managed to figure it out. I also agree on the difficulty, we planned on just adding 2 extra lives but just ran out of time right at the end working on some final details. Definitely will be balancing better in future!
Thank you for the feedback, that's good to know! Personally this was a decision we made to enhance the platforming as it requires you to jump and dodge a lot more and to shoot while jumping and falling off platforms in order to time shots right. I can definitely see how this could be frustrating and not come across the way we hoped though. Something we will consider in future for sure.
I'd definitely recommend giving it another go though with this in mind. Plenty of great indie games only allow attacks on a single horizontal plane. Just need a little bit more platforming skills to get through!
Thanks for trying it out! All of the music and compositions are original and make for the game. The ending credits song is especially cool, we put a lot of effort in so maybe you should go back and give it another go! It's definitely beatable. Let me know if you want some quick tips to get through easily.
Thanks for the feedback! There was definitely a lot of room for refinement and having better indication of the mechanics but overall, glad you enjoyed it. The limited palette was super fun to work with! We were concerned the character wouldn't pop enough but I think you are right, should have stuck with it solidly.
