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tuwr

7
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A member registered 27 days ago · View creator page →

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This is such a well executed game concept! It was so much fun playing.
Theme: 4/5 (It's an expected interpretation of the theme, but it kind of only provides gameplay significance at the very end)
Fun: 5/5 (So fun!)
Controls: 5/5 (The controls were nice, really nice)
Graphics: 5/5 (Whatever you did with the artwork it absolutely is amazing!)
Audio: 1/5 (No audio? Idk if you didnt have time for it or its just broken but I can't hear anything)
Accessibility: 4/5 (It's a little bit of tutorial overboard. For each advice, just seeing it once is enough. Like show it for the first ladder but hide it for the second one.)
Originality: 4/5 (Getting signal by getting up to a mountain summit, is a bit within lines of what I expected. But it was still well done)

Here's my game, Intercepted. A game about escaping the wolf police by finding cell towers and using them to open a map of the city. I'd appreciate feedback!
/jam/godot-wild-jam-98/rate/5133220
I'll check out your game too!

Quite an interesting idea but it's a bit too easy I think, and it was a weak interpretation of the signal idea.
Theme: 2/5 (I didn't need the lighthouse to win, just roaming around aimlessly until you find shore works.)
Fun: 3/5 (Again, you had way too much energy to even need to eat fish. You were way too close to shore. )
Controls: 3/5 (The frog jumping is so weird, and why does it hop so slowly? Overall kinda annoying to move.)
Graphics: 4/5 (The artwork is great but the UI seems to be placeholder that never got replaced)
Audio: 5/5 (Peak.)
Accessibility: 3/5 (The frog jumping could be a bit weird for some, and I can't rebind my controls to WASD)
Originality: 3/5 (Getting to shore itself is quite common, but the extra flairs you add do help)

Here's my game, Intercepted. A game about escaping the wolf police by finding cell towers and using them to open a map of the city. I'd appreciate feedback!
/jam/godot-wild-jam-98/rate/5133220

(1 edit)

It's a really cozy game! But I think there are a bit too many frogs. 
Theme: 3/5 (Your interpretation is unique but you could replace "signal" with "preference" and it would still feel the same)
Fun: 3/5 (Again, the core concept is fun and relaxing, it's just too many frogs and I kinda have to click on all of them randomly. To add, it isn't clear which frog is the correct one at a glance until I just click them all)
Controls: 4/5 (I would like the mouse in the edges to move around, but itch.io is a bit finicky with it)
Graphics: 5/5 (Cooked.)
Audio: 5/5 (Cooked.)
Accessibility: 4/5 (No way to change how to move the camera, I think. A way to switch to WASD would be nice)
Originality: 4/5 (Certainly is original but the concept of pattern matching is quite common)

as long as ur not blindly copy pasting code and understand what the code you're writing is, yeah it's allowed

Thank you! We were not sure if it was too easy or too hard but glad to know you enjoyed it