It is free and hosted in the browser, there is no download. So that is probably why you are getting that error.
Go to the game page and just click 'Run game':
https://uriel1339.itch.io/aspirant-crucible
Uriel1339
Creator of
Recent community posts
Unrelated to this, but not sure where else a feedback form is? What is probably the most frustrating game is the you can only move or attack. Maybe I'm spoiled by SRPGs like Fire Emblem and Menace and what not where you have to balance your action points. But basically you need to wait for the enemy to come since the moment you summon, they get in your face and you start trading blows.
Also it would be nice if you could risk your avatar by moving him out of his tiny green box at the end and just attack too. Let players decide whether they want to risk or not.
The most confusing bit was though how in the first battle I had 3 monsters. my avatar +2 others. then I won (didn't lose any in combat) and in next battle suddenly I only had my newest card and my avatar? I went somehow from 3 monsters down to 2, but it looked like I had 5 in my deck?
Outside of those complaints I really like the simplicity in the setup and the straightforwardness of numbers. Just missing a bit of synergy (e.g. if you have 2 wolves together they get a Pack bonus, or if you are behind enemy then you get +1 damage, making it riskier to leave your avatar open, but makes attacks more rewarding, etc.)
Overall it's in a pretty decent state. I also would speed up the UI a bit more. The scroll opens and closes pretty slow for the combat log.
Keep it up!
This is the answer why Kirby usually closes his mouth after a meal, haha. It's neat and I really enjoy the music and sound effects. Just missing a 'kaboom' when you eat the bombs. otherwise, great. If more time was spent on this, probably would make sense that the bombs can either chain explode, or bounce around or also destroy food, etc. to increase chaos.
Either way - for 1h dev time this is solid.
Considering there is one every week... Might just have not noticed that they had this theme before? I think it's fine considering it has been 4-5 years since last time it was used. I just joined here since last week and I think having fun is more important than digging through and seeing if a theme had been used before (unless it was recent).
Typically, I would agree though they should be unique each time.
Much appreciated and yeah there were way more upgrades planned. Had to scrap easily 10+ and got tight on dev window... I also cut the idea of a final boss fight. The shotgun spread is definitely way too strong and kinda necessary.... But hey for first time doing a survivor like I think it came out nice, hah.









