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Wasteland Industries

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A member registered Feb 07, 2026 · View creator page →

Creator of

Recent community posts

Is there a projectile radius setting that allows a rocket launcher to kill a swarm of enemies at once?

I would pay for a few more monsters, any chance updating this?

ωραίος!

Hello friends,
my game CYBERDUNGEON is finally out.
It's a Boomer Shooter -I hate that term but whatever- that harkens back to the early days of the FPS genre with well loved games like Wolfenstein 3D (arguably the first modern FPS), Blake Stone and... uhm.. Super 3D Noah's Ark?

I tried to keep CYBERDUNGEON's gameplay as simple as possible (no Reloading your weapons, just 2 keys) but make a really fun game that won't demand more than 2 hours of your life. It's also in black and white. And it's only two euros.
Give it a try.

https://wastelandindustries.itch.io/cyberdungeon


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Used in my game CYBERDUNGEON
https://wastelandindustries.itch.io/cyberdungeon

Used in my game CYBERDUNGEON :)
https://wastelandindustries.itch.io/cyberdungeon

These look good in my game CYBERDUNGEON (and even better on the upcoming sequel ;)
https://wastelandindustries.itch.io/cyberdungeon

Used in my game CYBERDUNGEON
https://wastelandindustries.itch.io/cyberdungeon

Used in my game CYBERDUNGEON
https://wastelandindustries.itch.io/cyberdungeon

A couple of tracks used in my game CYBERDUNGEON
https://wastelandindustries.itch.io/cyberdungeon

Used in my game CYBERDUNGEON
https://wastelandindustries.itch.io/cyberdungeon

wow, that's super impressive VP! The robocop droid is what had me worried in the first place. I'll be definitely using your assets in my future projects!

are these copyrighted? Did you create all of them or are they pulled from various sources?

I'm finishing my first EFPSE prototype and I can't wait to delve into the more complicated stuff for the next games!

wow, thanks again, I'm no programmer and this looks like sorcery to me. The obvious question is why isn't all this stuff build-in into the engine gui so that anyone can tinker with them in the menus.

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Thank you for the script VP, here's another question: how do I get a "you need a blue key to open this door" message?

I don't want to fill the vat form, is there a workaround?

I'd like to see a stun gun melee weapon, a rod, like the Combine have in half life 2. And how about a crowbar? or a flamethrower? I would also pay $$ for a human enemy package.

The new weapons are great!

That's cool. Also, a technical question, how can I make the rifle and the double barrel shotgun use the same ammo?

I hope I'm not asking too much with the tazer and crossbow weapons

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a sci-fi weapon, like a laser or plasma gun would make the weapon set complete. I would also love to see a tazer with a cool zapping animation, and a sci-fi crossbow. You could also add big ammo boxes, shield icons and maybe a fire animation.

I can't seem to find the rocket launcher AMMO icon and the three rocket PROJECTILE DEATH frames

sorry for my dumb question, but it seems to me that each weapon requires its own ammo, can two weapons share the same type of ammo, for example a shotgun and a double barrel shotgun?
I'm sure the answer is obvious but it escapes me so far.