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WoodRock Games

19
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1
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A member registered Jun 08, 2026 · View creator page →

Creator of

Recent community posts

Hey, thanks. Glad you enjoyed it, and I like your game. I actually recognize the assets from that very popular Godot tutorial I watched for my first game. Good luck on your game dev journey. I am new myself

Hey, glad you enjoyed the game, and no ending just some relaxation. I was going to add levels to the fire where, when you go above 100, the fire's range would increase, but I did not have enough time. I was actually thinking of adding a compass that locates you to the fire, but I didn't have time to add it. I am glad you were able to play it

Thanks glad you enjoyed it

Thanks. I am actually implementing a similar feature in the future, but didn't have time to do so during the jam. Thanks a lot for the comment and suggestion.

cool! Wasd not working though, nice concept as well

Beaituful and sad, but nice!

bit laggy on my end but good use of the limitation!

Just made the fix

Just made the fix

Hey guys, just made some fixes to the game. Check out devlog #2

sorry everyone, turns out the mouse isnt locking when the project is ran I am truly sorry, let me make the fix

Thats weird it works for me try clicking the window; it might work

You need tk get close to the logs then click f I wasnt able to add raycast and stuff so this was the best I could do

Hey should work theres a lot of lag when openeing the game try restarting but ill see what I can do

okay I can download now thanks!

Hey how do I play unable to play

I am very proud of my game because this is the first time I have ever joined a game jam and finished one this fast. I'm excited to see everyone else's submissions

submissions are shown after the jam ends

Press space to fires and wasd or arrows to move player, currently working on mobile controls