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Wuxia Scrub

21
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A member registered May 22, 2021 · View creator page →

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This was a very interesting game - mix of mine sweeper and dungeon! I had fun and was able to complete all the 4 free levels. I think the balance is really good since most of the times I had to be very strategic on what enemies to defeat first/when to use my potions. The only thing I would suggest is if a player is obviously going to die (i.e. I have 5 health and I click on a 7 HP monster that has been revealed) to just pop up a warning instead of allowing the player to knowingly kill themselves (most likely due to misclick while they are trying to learn the game). This will help players learn the game faster because this will remove hesitation when clicking on useful clickable tiles (such as talisman that helps you) instead of being afraid to click on the wrong thing just because player is unsure what it does.

Thank you for the feedback! Yes, I definitely need to roll out a tutorial video at some point haha, and I will be on the lookout for more unified assets to drop in for future updates. Really appreciate you sharing your thoughts!

The controls are reversed on PC, which is not a huge issue but a little confusing at first. Besides that, one thing I would like is the ability to speed up/slow down on my own. Without this option, I'm not sure what the use of the wall that pushes you is since you really can't go backwards anyway.

The art is cute (especially the frog) and mechanics seem solid so far. Here are a few suggestions:

- For just the first level, it seems a bit hard because Lava rises very quickly before you've had time to get used to the game. Also, many paths look like they should be jumpable but turn out not to be (not sure if these are designed to be traps); this may lead to some player frustration. It's one thing if my lack of skills/timing made me fail, but if a platform looks like it's reachable but turns out to be just slightly out of reach, that could confuse players. Also some tiles/platforms look like they should have different functions but don't. For example, about mid-way up, the tiles on the right look like they might be springs or something to help me jump higher. I went there and it ended up just blocking me.
- I'm not sure what the cookies do? It seems that I can beat the game without collecting all of them (haven't tried doing it without collecting a single cookie to see what would happen). Also, some cookies seem impossible to get (at least in single player mode).

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Very interesting mix of top down shooter, bullet hell, and even a bit of strategy! At first I was spamming a lot, but then I realized the clones were doing what I did in previous rounds, so I tried to be more strategic about my timing and shoot sparingly or I would end up eating my own bullets later! Great game! Two very minor things:

1) Got this error on load, but doesn't really affect anything. I just click "Ok" and the game loads, but idk if you want to look into it.

2) After clicking Submit button for Endless Mode highscore, the rankings don't autorefresh. At first, I couldn't tell if I was lagging or the button was broken, but then I saw I had to manually refresh the highscores for mine to show up.

Thanks! :D

Providing feedback for the Jam!
Concept is definitely interesting; I like the idea of having to figure out the optimal shape to play as based on the level. Two quick feedbacks:
1) Took me several seconds to figure out what I was supposed to do from the menu page. Perhaps slightly better visuals so it's clear I'm supposed to jump into shapes/menu objects to select.
2) After completing a level, I'd like more feedback to know I actually passed. There were times where I was pretty sure I passed the level with 1 second left, but I just couldn't be 100% sure because no level pass screen or indicator.

Ohh oops, my bad, sorry about that!

Got it, thanks for confirming. I won't submit for this one then.

I wrote the code by hand, but as part of my latest update, I used Gen AI for debugging and performance tuning. Would that make my project ineligible for this Jam? Just wanted to confirm before I submit.

If I hand-wrote all my code but used AI to assist with debugging/performance tuning, does that disqualify me?

Very nice! You've figured out an excellent strategy! :D

多谢支持~

I appreciate the encouraging words! :D

Thanks! Hope you enjoy playing it! :D

不好意思,暂时木有呢

Thanks man, appreciate the encouragement! :)

Thanks! Glad you enjoyed it! :)

Hope you like it! :)