Hi everyone! 👋
The first playable build of Nopolis is live, and I’m officially opening up the floor for initial playtests!
Before jumping into full development for the Multiplayer mode, my main priority right now is polishing, balancing, and optimizing the Singleplayer experience. To make that happen, I need your help, your ideas, and your honest feedback!
What I’m looking for right now:
- Balance & Economy: Are there buildings or turrets that feel completely useless or way too expensive?
- Game-Breakers: Did you find a specific wall/defense layout that makes the game too easy?
- Automated Wave Behavior: Did your attack waves do anything weird or frustrating?
- Bugs & Performance: Did you run into any issues or unexpected lag in your browser?
How to leave feedback:
Just drop a reply down below with your thoughts, screenshots of your base, or bug reports. Every single comment helps shape the next update!
Thank you so much for playing and helping me build this game!





