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youdi_uvo

3
Posts
A member registered Jul 20, 2026

Recent community posts

(1 edit)

I have emailed you the plugin list, status, and skill images.

Please take a look.

Nice to meet you, MythAtelier.

I am Japanese. I am using DeepL to translate this text.


Thank you for the wonderful plugin.


I’m using the plugin for the Steam version of MZ (ver 1.6.5).

Regarding the <Add Card> feature in MYTH_CGC_CoreEngine,

it states that skills added via a state are removed from the hand when the state is resolved.

However, even when I resolve the state using a skill, the card isn’t removed from my hand;

instead, an error occurs when it’s supposed to be discarded.


Error message:

“Cannot read property ‘id’ of undefined”


This occurs when there are no plugins other than the template.

Is this a bug,

or are there settings other than <Add Card> that I need to configure to use this feature?


before

after

end turn(error)




Translated with DeepL.com (free version)

綺麗なグラフィックや爽快感のあるSEなど、プレイして楽しかったです。

某グラディウス以外からも、もしやこの敵や対立は……と

思うシーンもあり、そういうネタもありました。

1点だけ、現在のパワーアップ時間は非常に短い

シールドに合わせようとしている間に敵弾にとりあえずず撃沈……というシーンが多かった

オレンジ色などわかりやすい色にも光るように設定できればいいと思いました。