Nice to meet you, MythAtelier.
I am Japanese. I am using DeepL to translate this text.
Thank you for the wonderful plugin.
I’m using the plugin for the Steam version of MZ (ver 1.6.5).
Regarding the <Add Card> feature in MYTH_CGC_CoreEngine,
it states that skills added via a state are removed from the hand when the state is resolved.
However, even when I resolve the state using a skill, the card isn’t removed from my hand;
instead, an error occurs when it’s supposed to be discarded.
Error message:
“Cannot read property ‘id’ of undefined”
This occurs when there are no plugins other than the template.
Is this a bug,
or are there settings other than <Add Card> that I need to configure to use this feature?
before

after

end turn(error)

Translated with DeepL.com (free version)