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Nice to meet you, MythAtelier.

I am Japanese. I am using DeepL to translate this text.


Thank you for the wonderful plugin.


I’m using the plugin for the Steam version of MZ (ver 1.6.5).

Regarding the <Add Card> feature in MYTH_CGC_CoreEngine,

it states that skills added via a state are removed from the hand when the state is resolved.

However, even when I resolve the state using a skill, the card isn’t removed from my hand;

instead, an error occurs when it’s supposed to be discarded.


Error message:

“Cannot read property ‘id’ of undefined”


This occurs when there are no plugins other than the template.

Is this a bug,

or are there settings other than <Add Card> that I need to configure to use this feature?


before

after

end turn(error)




Translated with DeepL.com (free version)

Hello youdi_uvo,

Thank you for reaching out to this with this issue. We need some more information from you to replicate the error. 

Could you share images of your:

- Plugin Manager List

- Notetag Box of the State that was removed

- Notetag Box of the Skill that caused the Crash

Please send the images to support@myth-atelier.com and we can follow up on this issue from there. Once we are able to replicate the error, we can provide you with a plugin patch to test out and see if that resolves the issue on your end.

Thanks,

MythAtelier Team

(1 edit)

I have emailed you the plugin list, status, and skill images.

Please take a look.