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zeikac
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I am a windows user, using the edge browser.
I just checked through firefox and chrome without extensions, but the same problem.
It's slow, but it works with vpn (I don't know why I didn't check it earlier).
I'm from Russia, and I think the problem lies in blocking foreign services. Although it may be a matter of the provider.
Actually, from the very beginning of the post, I had no goal to solve this problem.
I just wanted to draw the attention of developers to cross-platform, because I consider it a good practice, even if the project is only in demo.
P.S. I was probably too lazy to solve the problem, so I just skipped such games.
Anyway, I was able to complete this game.
The game is really good, and the ending is really weird. I liked it. :)
I found a way to solve the profile problem, but due to the lack of Spada_Logo.png, I still couldn't play.
Edited: I wanted to play anyway, so I duplicated the png from the same folder and renamed it.
The main problem of the game is that it is unclear what to do.
More specifically, I understand that it is necessary to shoot at enemies, but I do not understand who the enemy is.
Let's say the enemies are creatures that are supposedly created by a white man, some of them disappear from the shot, and some do not.
I don't understand if I should shoot this guy, the game doesn't show hitting the enemy in any way. If there was a sound when hitting an enemy, it would be clear that he just has a lot of health.
Overall, the game looks nice and I wonder why the guy is attacking me.
It's good visually, but the idea of the game is unclear.
I didn't like that when choosing happiness or anger, it just throws me out of the game.
Perhaps it would be better if the answer options either did not affect anything, or on the contrary determined the player's path.
And so, if you continue to develop the game, you can get a good psychological horror.
A good and beautiful dream adventure.
At the very beginning, I forgot about the possibility of running and tried to complete long jumps at normal speed \_(ツ)_/
The main problem is the difficulty at the very beginning.
I wouldn't say I'm a big fan of platformers.
However, I was very disappointed when I fell during a series of jumps over a chasm and lost all progress.
Personally, I think that the difficulty should be lower at the beginning, so that player does not have the feeling that he loses a lot when losing.
(I didn't pass this game)
I understand, I can be one of the few, or maybe many have this problem.
However, personally, the Web versions of games don't work for me, which is why I just can't play and evaluate some games that don't have pc versions.
The more options there are, the greater the chance that your game will be played.








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