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zekeatchan

10
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A member registered Dec 08, 2018 · View creator page →

Creator of

Recent community posts

A polished and refined experience. It plays like a complete mobile game you find on the app store. Nice work and hope to see you working on it further till completion

Thanks for playing @Pigbert. I'll add delay to the turtle and maybe increase the size of the shrinking ring so its more obvious (hopefully). Yes, there's definitely a need for a proper onboarding tutorial.

Took some time to figure how to play but once that's done, it becomes fun and challenging.

Initial impression was it was one of those tower games where you keep sending troops to enemy towers to take over territory. I'm happy to see greater strategic depth in this game.

One thing I'd like to see is a mini-map. It's difficult to pay attention to the battlefield when I'm so focused on capturing one coloured territory but end up losing to another because I didn't see it.  

Overall, you've made something with great potential for a full game. Would be great to see that will happen =) Nice work

Thanks for playing @luckynii. Narrative is simple for the jam: "Just a tiny frog trying to get home." Maybe I'll flesh out a proper narrative after this.

Thanks for playing @TheJoyPlusSoft. Glad you noticed the subtle squash animations too, it's the little things that add to the personality of the game. I agree I need to improve the UX / UI for the aiming as it's not immediately apparent... maybe I need to add a quick tutorial screen showing how the controls work.

Thanks @perons for playing. I'm thinking it will probably head towards a puzzle direction with some action. The idea behind the last level is a "boss" level with the heron chasing the frog to add some "excitement".

Didn't realise there was a discount until I bought it. Bought 1, 2 and 3 some time ago and just thought to continue supporting you in simple ways like this.

Thanks @lexaloffle... I figured out what was wrong... my firewall/antivirus was blocking it... apparently the notification doesn't appear when Pico-8 is in full screen mode... that's why it couldn't connect... thanks again!

This is the error I'm getting:

codo_wget failed: UrlHandle == 0

PICO-8 community · Created a new topic Can't connect to BBS

I can't seem to use splore to connect to the BBS... is the problem with the BBS or my local installation? Are there error logs that I can dig through?