Hi I'm currently looking for programmers to help with a prototype for a psychological horror game. It's going to be third person, and to keep a small scope it only takes place in one area.
The project is being developed in Unreal Engine 5.7.4. and uses Diversion for version control.
I already have a 3D artist working on the project.
This is an unpaid project, but the revenue will be shared if the game gets released.
This is a third person psychological horror game that focuses on self-blame, neglect, stagnation, childhood, and overwork.
The prototype focuses on:
Exploration
Puzzle-solving
One enemy
One room
If you're interested, I could use help with gameplay programming, including interaction systems, puzzle logic, and simple AI behavior.
If you're interested DM me on discord: akeylis