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Final Fantasy Blackmoon Prophecy Series

A remake of the 2011 fan game, recreated from the ground up in RPG Maker MV. 路 By uprc

Branch castle bug

A topic by xkalibure created 41 days ago Views: 416 Replies: 16
Viewing posts 1 to 8

Entering and leaving Branch in Map 3 causes the map to revert to map 1. (trying not to post spoilers). This means I cannot recruit a character or get those marks I missed.

Experiencing the same issue.

I just got the airship in the Merged World, and flew to the small island where Branch Castle is. Entered the castle, got Lord Adder as a party member, and upon leaving Branch Castle I'm back to the original world map, and my airship is unfortunately nowhere to be found.

Going to a nearby town such as Valla or Mecksinburg and then leaving causes the map to revert to the Merged World, but of course my airship is then out on the island with Branch Castle.

I've tried going to Camp and then leaving, or just tenting, in hopes it might resolve the issue, but no luck.

Unfortunately I overwrote my save while in Branch Castle, so now am stuck back in the original world map without an airship. 馃槶

Fortunately, this game so far has been SO INCREDIBLY good that waiting for a fix will definitely be worth it! 馃グ Blackmoon Prophecy has brought me back to a part of my childhood I never thought I'd experience again, and it's absolutely amazing the work that uprc has done. 

Are you sure you're playing the current version 1.12? Because I can't get this issue to occur there.

Yes, for sure playing on v1.12

I've also tried going into the Chocobo Barn and saving there to see if it makes a difference, but the issue persists. 

I'm sorry to hear that. Maybe the issue is exclusive to your save file and only occurs under certain circumstances (which can't be changed anymore from the player's side), but then only the developer can fix the issue. Perhaps you can try again later after having recruited more party members and see if it makes a difference.

> after having recruited more party members

I certainly would if that were possible! For now I'm stuck in the original world, and without an airship, my current playthrough seems like it's toast.

No, there IS a bug there, but it happens under specific circumstances, that ends with a mismatched transfer point, and the reason going to local towns like Valla fixes it, is they have failsafes in place that check for Coral in the party to 'keep you contained' to the merged world. 

Tried putting Coral in the main party, even tried putting her as the only member in the party. Bug persists.

Appreciative for the suggestion even so!

(1 edit)

I may not have worded it correct, I ment, in the party as in the main party, not just who is active, that is irrelivant, cuase it's checking for her conditional to be set to ON, but Adder being recruited late game means he cuases a stray mismatch transfer point, to transfer player to previous world, and becuase the local towns are the ones with the 'Coral failsafe' they are the ones to fix you back to the correct point in time.


Bah I keep thinking how easy it would be for me to fix your a few other folks' issues if I could get your save files, cuase, I know how to patch these things, what do you think? I'd prolly  use mediafire or discord, the saves are only a few kb at best

out of curiosity what are the points that trigger it? Is it leaving branch from a certain screen? Certain party members? Trying to figure it out to get in front of it

Just gives me a free excuse to play again with a totally different party, worse things have happened.

on the bright side, you can predict a good part of the future then :D

I just got this bug too. I can walk to other towns near Branch and leave to get the world back to Merged world but since Branch is on the island now, I cannot go and get airship back T_T

Grateful for you validating what myself and others are seeing.

Hoping that the "check for Coral" that AFCToriel mentioned will be put in place on the next update. This game is so good, and I can't wait to be able to start playing it again!

(+1)

If you're fine with using cheats, you could try to:

  • Enable NoClip in your game when you manage to go back to the merged world. This allows you to walk through the sea and go back to Branch Castle and retrieve your airship.
  • Take a save in the merged world and edit the save so your coordinates are at where your airship's coordinates are.
  • Have a save in Branch Castle, edit the map file for Branch castle to have a transfer point to merged world only. Branch's Map is located in www/data/, Map317.json.
(+1)

I think it's not too hard to edit save or map file but could you please point to the specific tag to edit? I'm not sure what line to force the transfer point. 

Are there any specific triggers that set this off as it doesn't effect everyone such as going during a certain segment of the story or waiting until after x period to get him?