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Kaleidos is a tool for creating shaders, adjusting their parameters, palette, movement and interactivity without code
create PSX style (tilable) textures from images.
Run in browser
Stove 3D
$29.99
Stove is a lightweight 3D tool for quickly modeling and painting low-poly, stylized, and retro game assets.
Free in browser: rip textures from photos shot at any angle and make them tile. PRO for Windows $12.99: 4K, PBR maps.
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create a PS1 style showcases for your meshes
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A powerful, free and open-source tool for extracting frames and animations from Texture Atlases
Orthogonal Texture Extraction from Perspective Images
Texture Ripper or Extractor from image
Give any 3D model a hand-painted look with procedurally generated strokes and normal maps.
Visual editor for procedural tile generation
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Non-destructive texture editor for Retro games.
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Rind
$25
Texture painting, with support for painting directly in Godot
Precision 3D painting: part professional texturing tool, part creative toy.
Spritesheet Tooling - Spritesheet Splitter, Packer. Cheap version of Texture Packer
Procedural texturing and batch processing
Free: crop, tile, shrink, palette and dither photos into PS1-style textures up to 128 px. One offline HTML file.
Vector-driven normal map creation for 3D artists and hard-surface designers.
Straighten, tile, shrink, palette and dither your photos into PS1 textures. One offline HTML file with 3D preview.
3D Planet Generator with Texture and Lore Export
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Normal, height, specular and AO maps for 2D sprites and pixel art, with a live lighting preview.
R/G/B/A Texture Packing Utility
Generate normal, height, AO and roughness maps from any texture inside Godot 4, with one-click materials.
10 PBR maps from one image. Free, browser-based, no upload. Your files stay on your device.
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Find complete UDIM texture sets and choose the correct folder before relinking in Blender.
Change textures and animate UV offsets on GLB 3D Model objects at runtime.
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Paint pixel art straight onto your models in Blender. Texel density, seamless tiles, cel animation, sheet + JSON export.
FREE Normal Map Generator
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Node-base procedural texture authoring without subscriptions.
Paint pixel textures on 3D models and UV maps, with layers, PBR maps, stamps, effects, and GLB export.
An offline texture editor for PS1-style graphics, dithering, limited palettes and low-resolution art.
Make your models retro. Turn high-res textures into dithered/pixelated, stylized ones.
Model, paint, and animate game assets in a 3D editor with automatic UV mapping and engine export presets.
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