Topmade with AI assistance tagged Turn-based (24 results)
Explore tools made with AI assistance tagged Turn-based on itch.io. A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym) , each pla · Upload your tools made with AI assistance to itch.io to have them show up here.
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Boss second phases for RPG Maker MZ, drawn from the battler you already have.
MZ plugin: back-view battles from your own walk sprites, on 50 floors, with HP plates.
Free, open-source TTRPG encounter and initiative manager with separate DM and Player Displays.
MZ plugin: your party copied as enemies, with its real stats and skills, in ten looks.
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
Turn-based battles, statuses, party progression and difficulty tools. Twelve-language Godot UI and examples.
Professional RPG Turn-Based Combat Toolkit for Unity
Run in browser
A lightweight A* grid pathfinding addon for Godot 4, built on Vector2i grids with reachable-area support.
Build full-featured RPGs in Godot 4 with GUI operations. No coding needed. Battles, events, maps, 3D dungeons included.
Create card images, build decks and play battles with three editable HTML5 tools.
Add turn-based cooldowns to skills and items using notetags, with clear UI feedback and zero setup.
A clean wheel-based battle framework for indie developers. Built in Python + Pygame.
Build item-driven autobattlers in Unity, and see who wins and why.
Hex maths Unity's Tilemap doesn't give you - A*, range, symmetric sight - plus a board, overlays and a tactics demo.
An app to create a character in the Path of the Herald game system.
RPG Maker MZ plugin: type chart, PP moves, status and matchup AI for creature battles.
Build a tiny dungeon crawler without starting from a blank file.
A reusable grid toolkit for Godot 4, including grid utilities and A* pathfinding for grid-based projects.
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
Free hex and grid tactics core for Unity 6: movement ranges, phases, abilities, statuses, combat forecast, simple AI.
Turn-based tactics for Unity 6: hex and square grids, cover, overwatch, undo, saves, replays, utility AI, 6 rulesets.























