Topmade with AI-assisted code tagged Roguelike (27 results)
Explore tools made with AI-assisted code tagged Roguelike on itch.io. Near infinitely replayable games that usually feature, random generation, perma-death, and brutal difficulty. · Upload your tools made with AI-assisted code to itch.io to have them show up here.
New itch.io is now on YouTube!
Subscribe for game recommendations, clips, and more
View Channel
Interactive Save Data & Faint Memory calculator for Chaos Zero Nightmare.
Run in browser
Lightweight grid cell data storage designed for grid-based games in Godot 4.
Seamless dungeon & cave tilesets in Aseprite: 47-tile autotile walls, 8 themes, 16-48 px, animated, Godot 4 terrains.
RougeRogue is a game engine for rogue-likes, developed in 8 weeks by a team of year 2 BUas game programmers.
Procedural dungeons, terrain, and villages in one click. Pure GDScript, zero build step, works in the editor.
Seeded dungeon, maze, sudoku, word search and cryptogram generators for Unity, in pure C#
Browser-based status-icon builder 30 recipes, buff/debuff frames, cooldown rings, stack badges PNG, JSON Godot exports.
Generate retro caps in one click. Free, runs in your browser.
Run in browser
Playable Godot 4 dungeons in one click: rooms, walls with collisions, boss and loot.
Build item-driven autobattlers in Unity, and see who wins and why.
A complete, playable card battler template. Build cards, enemies and relics in the inspector.
Seven offline HTML5 tools and source systems for economy, upgrades, prestige, rewards and difficulty, plus a starter.
Build a tiny dungeon crawler without starting from a blank file.
Tune enemy stats, rewards and player power across stages. Browser tool with curve charts, warnings and JSON/CSV export.
Tune loot weights, luck and pity rules. Offline browser tool with drop chances, simulations and JSON/CSV exports.
Offline combat balancer for enemy HP, player DPS, waves and boss pacing, with JSON/CSV exports.
A reusable grid toolkit for Godot 4, including grid utilities and A* pathfinding for grid-based projects.
Free: playable Godot 4 dungeons in one click. Rooms, corridors and walls with collisions.
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
Seeded BSP dungeon generator — engine-agnostic JS module, zero dependencies, guaranteed-reachable rooms.
Main download. Includes the 3 transparent combat FX sprite sheets, animation data, metadata and offline preview
Run in browser
Balance weighted loot, quantities, simulations, expected value, and soft/hard pity in a transparent Excel workbook.


























