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Materials

Containing ready-to-use textures, sounds, and other production resources, these assets provide building blocks for creative projects. Includes PBR texture packs with maps like diffuse, normal, roughness, and height; audio collections such as BGM loops and sound effects; and procedural material files in formats like Substance Designer. Resources often come with multiple resolutions, file formats, and commercial-use licenses.

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PBR (Physically Based Rendering)

Utilizing realistic materials and lighting models to simulate the physical properties of surfaces, PBR (Physically Based Rendering) enables assets and tools to achieve consistent, lifelike appearance across different environments and lighting conditions. Commonly employing texture maps such as albedo, normal, metallic, and roughness, this approach aids in accurately depicting how light interacts with various materials in 3D projects.

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Top paidtagged Materials and PBR (Physically Based Rendering) (5 results)

Explore tools tagged Materials and PBR (Physically Based Rendering) on itch.io · Sell your tools on itch.io to have them show up here.

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A PBR light engine for GameMaker
A tool specialized on generating PBR maps for pixel art. Tileable or clamped, from images or from heightmaps.
Tool for organizing, previewing, and exporting PBR materials to Godot
Standalone WebGL2 tool for exploring luminous PBR flower materials: 3 species + custom texture-map loading
Run in browser
Easily convert PBR materials between formats!
itch.io now on YouTube!