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A jam submission

The Light ZoneView game page

Game made for Brackeys game jam 2026.2
Submitted by Ecureuilun — 5 days, 7 hours before the deadline
Rated by 5 people so far
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The Light Zone's itch.io page

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How does the game fit the theme?
In this game, you need to find the impostor beetween all the peoples, they all move randomly so you never really know who is the impostor, the only clue is the hitmarker in the middle of the screen that indicate when the impostor moves.

What code and assets did you not make from scratch during the jam (if any)?
the grass texture the cabin in level 6 and the brick texture wich where free google textures.

How many people worked on the game?
1

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Comments

Submitted

Really nice Game, that fits its theme and gets harder and harder. Good Job! Good luck with future Jams!

Developer

Thank you!

Submitted

Good job, especially for your first game jam! I appreciate a proper splashscreen and menu.

Later levels were really difficult, with the amount of movement happening it was very hard to figure out who was the suspect. Might be less of an issue with a smaller map since looking in one corner makes you miss the movements in the other corner when they happen.

I haven't run into bugs and the game design is quite enjoyable. Keep up the good work!

Developer (1 edit) (+1)

Thank you :D  


and just if you want the secret ending go to level 3 and go to bottom right corner, you will see a red circle and click on it and there will be a secret ending

Submitted (1 edit)

The game’s concept is pretty interesting, and I see potential in it. 

Also, I liked the atmosphere, it's a bit creepy, and the NPC sprites look pretty funny in this context.

On the downside, sometimes I couldn’t get through gaps between walls, and once I even walked right through a wall. The mechanic where the flashlight randomly turns off for long periods isn’t very clear and is rather annoying.
In the later levels, it’s almost impossible to keep track of everything, and you have to rely on luck rather than attention, though this might just be a skill issue on my side.

Despite these minor flaws, I enjoyed the game overall

Developer

Thanks for the advice!

for the falshlight turning off, its the impostor sabotaging the flashlight (amongus) 

you just need to wait until it turn on again and when it stop playing alarm sound, press f to enable it again.

for the later levels, sorry I have a job irl and I didin't have time for the jam so I rushed it and for the track of the enemy there a trick where you can put flashlight on some people and if they turn it means they are not normal so you need to shoot them

its my first gamejam anyways so im not very good and the theme made me confused for a day the game had 3 version the two first being 3d wich were really not that good so I needed to remade them it says the game was published 5 days and 7 hours before deadline but that was in the 3d private version I really published the 2d version like 3 to 4 days before deadline

happy you enjoyed the rest tho :)

Submitted

Yeah, I can relate to you. It's my first game jam too, and I also had work irl besides that as well. I find your game pretty good, considering how little time you had

Submitted

The Game Jam page indicated that I could play this game on a phone, but I couldn't find a way to download the mobile version, and the in-browser version, unfortunately, only runs in portrait mode, which cuts off most of the screen.