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A jam submission

The LookoutView game page

Investigate the mysterious dissapearance of two tourists during a New Zealand hiking trip.
Submitted by JovialJus, LF777, Guecodile — 9 hours, 5 seconds before the deadline
Rated by 9 people so far
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The Lookout's itch.io page

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How does the game fit the theme?
Retrace the haunting mystery of the dissapearance of Anika and Tobias Hoffmann in the New Zealand backcountry, where no one can be trusted.

What code and assets did you not make from scratch during the jam (if any)?
Some nature / foliage assets used in outdoor scenes.

How many people worked on the game?
3

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Comments

Submitted(+1)

The VO, the music, the sound effects; it was all really good. Unfortunately I wasn't able to understand much of the story, I'm not a native speaker so the text read too fast for me to grasp the meaning of the phrase, also because it used 'diffucult' words if you can say it that way. It would be good to make the text continue once an key is pressed, letting the player read at its pace and then continue. The story felt really deep and luckly the ending was straight enough to understand it. It's a very deep story and would have loved living it better. I also liked the 'memory' concept where items reminded you of what happened, since there's already player movement and interaction, it would be better to have more 'puzzle-like' experience instead of clicking on in-sight objects to continue the game. 
Overall really great game and could see it becoming even better.
Good job!

Developer(+1)

Thanks so much for the comment! We initiall planned a series of puzzles (one for each scene) however that scope got cut due to time constraints of the team - but yes it would have added a nice gamification aspect to the narrative game. Thanks so much for playing and net time hoping to add some translations.

Submitted (1 edit) (+2)

The visuals, voice acting, especially the monologue writing strongly reminds me of Alan Wake, which happens to have one of my favorite narratives in gaming. This game was absolutely no slouch either - I loved the optimized visuals and the use of parallax mapping for windows and the furnaces, the voice acting and audio in general are absolutely crisp and just the plot of self reflection was very interesting. It's like the character was in disbelief of his own actions. 

I was intrigued from the first moment I saw the page to the very ending.

Great job!

Submitted(+2)

The game had really good quality, and I really liked the story. The camera movements were also really cool. Great job!

Submitted(+2)

Great experience and fantastic voice acting!

Submitted(+2)

wow that ending, jeez!

really nice scenes.  i really like your use of lighting, it all played pretty well (on the browser too).

Developer(+1)

thank you! We were going for that PS1 / PS2 aesthetic, the team did a great job with the lighting and texturing to bring that together. Glad you enjoyed the ending ;) 

Submitted(+2)

Wow really liked this short interactive story game. Really enjoyed this short experience. I also have to say the interactive and points of interest system was really good! 

Developer(+1)

thank you so much. Was the first time for our team doing something so narrative heavy. The first two days was mostly working on the story. K lad you enjoyed it and the POI system, we tried a few things but this was our preferred.

Submitted(+2)

curti demais, apesa de nao ter uma traducao em PT-BR, mas a ambientação parece TLoU muito nostalgico

Developer(+1)

Muito obrigada por participar! Adoraria ter adicionado alguns idiomas, mas o tempo acabou durante a jam.