the game was really cozy and the art style is super good
fun to play
great work :))
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How does the game fit the theme?
No One's Journey is a game about trust, deception, and lies.
The theme is also interpreted literally, in the sense that No One, the main character, is the only character you can really trust through out the game, and thus, you should trust No One.
What code and assets did you not make from scratch during the jam (if any)?
The 2 music of the game were composed by myself before the jam, but without the intention of using them in a specific project at that time.
The sound effects for jumping, landing, dashing, and using a jump pad come from youtube, tho they were all remixed by myself.
The death sound effect comes from Geometry Dash (and was remixed).
The font used (BoldPixel) comes from Yuki, on itch.io .
How many people worked on the game?2
the game was really cozy and the art style is super good
fun to play
great work :))
I enjoyed playing and liked the Celeste style portraits. I agree with some other comments about the difficulty spike in the last batch of levels feeling a bit unreasonable. For me this was mainly due to having to wait for the dash to finish in order to do a walljump.
I also had an issue at first where when I tried to bind dash to left shift it failed and resulted in whatever I bound jump to to also be dash. It took me a bit to figure that out but I was able to bind dash to something else and it worked.
Nice job on your game overall!
Love the Celeste inspiration here! Art is really nice, and the music is great! The story is nice, and the game fits the theme well! I also quite liked the difficulties in the later levels!
Some things I would add are some jump buffer to make everything feel more responsive, and also the ability to cancel a dash by walljumping, which would be helpful in the last few levels!
Very much enjoyed this one, keep it up :D
This is a nice game that is clearly inspired by Celeste. I feel like some of the later levels required too much precision. Good job to the team.
I feel this gets too much off of Celeste and I also don't like how the death sound was ripped out of Geometry Dash. I'd say, make the background move(like make the clouds move, and maybe the background behind that too, but use parallax if you do). You should make the stars sway and most importantly, ADD PARTICLES. Adding particles would do so much for this game, granted you do the rest. I'd also add more tiles and a transition animation from level to level.
Nice art, and love how you really leaned into the theme :)
Nice balance of difficulty - challenging enough to keep you engaging but not frustrating
Good game
The art is really cool, and I really like the idea behind the game! The gameplay is quite complicated at first, but once you start understanding how everything works, it becomes really interesting.
Heavy stuff but this deserved a full set of 5s! Cant believe you added the key binding sequence ngl i might have to borrow this ;) lol GG well made!
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