Love the creepypasta vibe. The mini game was fun at first but I think some variation between the days would've been interesting. It started to feel a little too samey at some point and didn't seem to be very involved with the story. I could be wrong. Either way, awesome experience.
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How does the game fit the theme?
You can talk to people to look for information about a crime, but you can't trust anyone at all. Some people can make you fall into a trap, and others will try to hide information from you.
What code and assets did you not make from scratch during the jam (if any)?
I made everything from scratch, but the audio system script and the menu script I reused from another game of mine.
How many people worked on the game?1




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