Can see the paper please inspiration, great polish, tutorial too ! What drove me mad is the strengh thing when checking luggage, on my laptop the sensitivity of the pad is quite high, i was dropping stuff whenever i moved, quite frustrating, all in all on theme and nice proven gameplay loop
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How does the game fit the theme?
You work as an airport security officer. It's up to you to decide whether to trust the passenger or arrest him.
What code and assets did you not make from scratch during the jam (if any)?
Music - Abstraction (https://tallbeard.itch.io/music-loop-bundle)
SFX - Chequered Ink (https://ci.itch.io/400-sounds-pack) and Pixabay
How many people worked on the game?2
Comments
The art is so well done and the gameplay is fun and varied for a jam game! One thing I found frustrating ( like the others here :/ ) is the Too Fast mechanic. I'd need to move it 3 pixels a second to not trigger it
Fun idea, I will say the "Too Fast" Mechanic when checking luggage was incredible frustrating and almost unplayable using The WebGL Fullscreen, I had to use the blue Unity full screen button to do it. Except then it chopped the top and botttom off. Other than that and some pacing like the cooldown for the xray scanner it was nice and relaxing. Great job!
I absoloutely adore the art of the game. Its so fun and playfull, without going over the top. The game also felt very solid and polished, tho i felt like some of the mechanics were a bit unforgiving and therefore quite frustrating. My suggestion would be some sort of feedback when moving items, so you have an idea of how far from the speed limit you are. Other than that a very cool game.
Really Enjoyed this game and felt it really fit the theme well. Love the amount of polish in this game!
Was searching for similar games to mine, and found this one. I love the idea and the level of polish is great for a week! I did get frustrated with the baggage mini game though, too unforgiving for a bit too long. But great game!
Love the art style and 2/3 of the mini games! The speed limit on the baggage mini game drove me INSANE. The upgrade helped, but by that point I was already pretty frustrated. It significantly brought down my enjoyment of the game. I love the concept and implementation of everything else though!
I really love the art style. I was surprised to see an upgrade system. Overall very impressive that you made it in seven days.
The artstyle is very neat. The mechanic of dragging items really requires a good patience level as my items constaly fall because I drag them too fast. Gladly you added a shop where I could upgrade it :D. Overall the gameplay itself is not really new and reminds of already existing games. The game itself is made very well and I didn't notice any bugs or flaws. Very good job on the game!
Fun game. Very Reminiscent of Paper's Please. It feels like everyone at this airport is a criminal.
Nice game! I liked the visuals, and the Idea, the gameplay is awesome.
I think this is a bug, in the image here, you can see the timer is actually going up, and if this is what it should do, there's a problem here, cause in my gameplay it wasn't saving the timer through the others passengers check.
Thanks for playing and for feedback!
Can you explain please, what was wrong with the timer? It's supposed to go up (from 09:00 to 18:00) during a single day, and at the beginning of the next day it resets to 09:00 again. So, if you have more than one passenger during the day, the timer won't reset between them, only after the day ends. Have you noticed something different in your case?
The idea and the execution are great. My only struggle was the baggage checking, when dragging the items out of it is consuming all my time...
To be honest, I thought this was just going to be a Papers Please clone, but it's actually it's own thing! I loved the minigames' integration, and I loved how slow they were (especially un-upgraded) because it really gave a good sense of time pressure. Keep it up!
Fun gameplay loop! Visuals are really great, and the mechanics are very cool. The mechanic to drag items out of the baggage can be a bit annoying at the normal speed, but overall the game feels very polished!
Super nice game, very well polished and made. The upgrades felt nice aswel. Well done!







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