Art style is solid. It looks like it is not finished, though, but still amazing. Game concept is great, but it is not fully realized at this stage. It is not really clear what to do, due to long dialogues and a lack of interface markers: since the level is almost fully open from the very beginning, I didn't notice the mission marker and headed toward the game's final generators instead of the first one (since people usually move from left to right, not right to left, no?). The game also has some issues with optimization and sound effects. Even so, this is one of the best games I've seen in this gamejam so far.
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Offline 4 ever's itch.io pageRate this game
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How does your game bring our theme, Systems Offline, to life?
you basically have to plan when the systems are online and act to destroy the generators when the system are offline.
What did you do to ensure accessibility of the game?
We uploaded a web version and a full windows version. We added a tutorial that plays automaticly as the beigning of the game, and a voice tracks and helps you understand throughout the game.
If your teammates aren't on itch, note them below.
Teralix.42 i couldn't find his itch.io username, but he is included in the credits
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
We used to create the voices and for some very minor codes






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