Art style is solid. It looks like it is not finished, though, but still amazing. Game concept is great, but it is not fully realized at this stage. It is not really clear what to do, due to long dialogues and a lack of interface markers: since the level is almost fully open from the very beginning, I didn't notice the mission marker and headed toward the game's final generators instead of the first one (since people usually move from left to right, not right to left, no?). The game also has some issues with optimization and sound effects. Even so, this is one of the best games I've seen in this gamejam so far.