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FIND ME's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #13 | 2.742 | 3.167 |
| Gameplay | #16 | 2.309 | 2.667 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #17 | 2.165 | 2.500 |
| How well does the game fit the themes? | #19 | 2.021 | 2.333 |
| Audio | #19 | 1.010 | 1.167 |
| Overall | #19 | 2.050 | 2.367 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think I played it all the way through? Was slightly confused by the dialogue though. Not sure if I missed something. Nice game though.
The art has a strong and unified theme and the scope for such a short development time is very ambitious. Great job!
This is a very well-presented game (especially for a debut game, in this timeframe!), but I will admit that I was left more confused than anything else at the end of it. Still, it seems to function without any major bugs, even if the experience does make me feel like there’s something important I’ve missed somewhere
Your link is a local reference to your computer, so no one can download it, much less play it.
Looks like you got it fixed and I was able to play it. I enjoyed it, and that it feeds into an endless loop, nice touch. There were several times where I wondering if he was an enemy or someone I could talk to, so felt a little lost in the beginning, except as soon as I saw the crystal ball outside, I assumed collection quest. I do wish on the second time talking to him, it would start at the number of crystal balls I had instead of the entire dialog again.