Really cute and funny visuals, writing and audio. Interactions felt quite nice. I'm not fully sure about some of the mini games goals. I get the first one is a clicker, the second I have no idea and the third I solved once intuitively going for a balanced scale but I didn't know which weights to reach in general. It would also be nice to know how much graters are needed to "eat" the cheese. I think it's a great game, just needs a little more explanation (or I overlooked things)!
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Cut the Cheese's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #877 | 3.933 | 3.933 |
| Overall | #1102 | 3.630 | 3.630 |
| Creativity | #1120 | 3.733 | 3.733 |
| Enjoyment | #1844 | 3.222 | 3.222 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game makes usages of the many definitions of "Scale," and there's a giant slice of "swiss cheese!"
Development Time
96 hours
(Optional) Please credit all assets you've used
Pop SFX - Creator Assets
Knife Slice SFX - Creator Assets
Buzzer SFX - Sound Effects Tube
Purchase SFX - Pixabay
Fish Splat SFX - Pixabay
Paper Crumble SFX - Pixabay
Power Up SFX - https://sfxr.me/
Music by MusMus - https://musmus.main.jp/
Smooth Camera Shaker - FirstGearGames







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