Graphics and music are cool. Had no idea where to find the portal, unfortunately.
Play game
Hell Broken Loose's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #10 | 3.880 | 3.880 |
| Concept | #23 | 3.400 | 3.400 |
| Overall | #23 | 3.310 | 3.310 |
| Use of the Limitation | #29 | 3.080 | 3.080 |
| Enjoyment | #37 | 2.880 | 2.880 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Hot Dog Bob
Software used
Godot
Use of the limitation
During gameplay, the player will only encounter enemies and destructible objects. Additionally, there are mimics in the game.
Cookies eaten
0 since I got sick right before this
Comments
I love the atmosphere and coherence of this game! How did you manage to make this in just 2 days??
And yeah, thanks for the '/' that lets you get bonus soulbloods—I managed to build an overpowered setup with flameblust + sleek + regenerate + hungry + lightweight and wrecked everyone like kittens (though I did feel a bit like a kid using cheats in Counter Strike).
Awesome game, thanks!
It makes no sense that you could have time to introduce so many things. Incredible job!
It's hard to imagine that such a well-developed growth and upgrade system could be created in just three days; it's truly impressive.
Wow! So much) But I'm leveling up so slowly :(
I liked it, it feels like I can play for a long time))
//
Only later did I see that it was a cheat for souls)
in awe at the amount of content! Pretty cool to have upgrades and skill tree like progression and multiple characters and custom color options. Nice concept, good work!
Pretty cool game overall. If you plan to do an update, adding a really small tutorial can be nice because I find myself reading the description for the exit portal. Thinking it was from the set. But some players really like to search tho so on the other hand that's not big of a deal.
ps: Not taking that in account for the Jam submission but I had some random freeze with Brave browser.
Tried playing it with Google Chrome but it lags a lot :(
Cool concept and art tho!! <3
Great job with this! It's very well made and feels complete, especially given the very small amount of time given! I know this would probably come with more development time, but some extra guidance for players in their goal and how to complete levels would definitely be a step up. Still, very impressive!
Wow this game has so much content and it looks amazing, personally I found it very difficult to get souls, I think enemies only gave 1 soul right? At the start it feels pretty rough to get things going, maybe I missed something I don't know, but overall the it seems like a very good project to keep working on!
Great job!
I think this game has an impressive amount of content, but it was a bit difficult to understand at first. I really like the art style and the concept. Well done
Unique art style and so much content to unlock! I wish I had more souls to try different attacks, forms, and mutations. Nice work!
Very cool looking game with a lot of content and a nice sized world to explore. Needs a bit more hit feedback for the player/enemies and the portal out should have some in game indicator because at first I thought it was just decoration. Good job!
I’m glad the game has a lot of unlocks with different mechanics available, you don’t see that nearly enough in jams. The music is quite alright, graphically pleasing, I myself especially love the “dirty” style. That’s very well done. It appears pressing space restarts the room, but doesn’t clear it, maybe something leftover from development? Spamming space spawns like thousands of portals and objects, nearly crashing. Besides that, very, very nice. Great job :)
I don't really understand the game well. The idea sounds and probably IS unique, but I can't figure out HOW to leave the Break Out area, the game's pacing is super slow, and for some reason, I can only attack to the right, so if an enemy is to the left, I gotta walk around it to attack.
But the game looks very, VERY good! So congrats on that!
I didn't have a lot of time to make things super clear, so sorry about that. Once you're in a dungeon you have to find a portal (a rotating circle in the middle of one of the rooms) to leave.
The direction you attack in is where you mouse is so if your mouse if always on the right that could be the issue.
The game is so complete! World generation, different attacks, diferent forms.
Impressive that everything was made by yourself in such a short time, music, art, gameplay...
You're really skilled!
I would also like to learn to make my own music for my games, but honestly even when I go with a team don't have enought time to record normal sounds cuz I spend way too much time on the art XD
Gonna be honest i had a hard time understanding how the game worked...
Also, i saw like basic upgrades costing 100,250, but you only gain one soul per enemy killed ? That's HARD
Still a huge amount of content for this short period of time, congrats and keep going !
I'm sorry you struggled to understand the game, I didn't have enough time to clarify somethings sadly. I'll try to add some more info on things in the description.
Actually, some enemies are worth more, and it does go up as you level up. It does start off slowly, but it should speed up a bit. I will take this into consideration.











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