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A jam submission

BitShiftView game page

Deck builder around bitwise operations
Submitted by crazedmonkey231 — 1 hour, 38 minutes before the deadline
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BitShift's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#154.0064.222
Enjoyment#253.5843.778
Overall#403.5053.694
Presentation#503.2683.444
Use of the Limitation#533.1623.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Pygame, Gimp / Game-Icons.net, Audacity / Beepbox / Freesounds

Use of the limitation
Game use Black, White, Red and Blue

Cookies eaten
2 bags of crunchy cheetos

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Comments

Submitted(+1)

This was such a cool idea -using bit shifting to make the numbers beat your opponents numbers was a pretty unique idea!  Awesome use of the theme and really fun once it started making sense -which admittedly took me longer than it should've to understand -anyway great job on this one -it was definitely one of my favorites! :D

Developer(+1)

Thanks for playing!

Submitted(+1)

I like the concept. Like others have said, the combat could be sped up a bit. But its fascinating seeing bit operations being used in a card game like this. I think this game would benefit having a little pop up menu showing what the bit operations are for easier reference. Overall, good stuff.

Developer

Thanks for playing! Agree, tooltips were on list of things to add but ran out of time

Submitted(+1)

I quite enjoyed my time with this game. I made it to level 7 once I understood how the operators work, and felt the only way I could lose at that point was to get dealt some pretty bad hands. (which did almost happen at a couple points)

I did seem to encounter a bug though. When battles last long enough, primarily boss battles, the bits I draw from the deck all end up having 0 health, (it also seems to affect the opponent) which makes it more of a challenge since you now have to also use an operator or the bit will immediately be out of play. I believe the bit cards might not reset after their health reaches 0, which could explain the problem. I didn't mind the added challenge too much, but it was strange to say the least.

Developer(+1)

Thanks for playing! The bit cards keeping their value is a feature. I thought would be an interesting twist to choose between "saving" your own card vs using the operand cards on enemies of course this breaks if you have none to reset the cards but really those decks were mostly for testing purposes to see what it would feel like so I found that having a good mix made the mechanic feel ok. But yeah I recommend the Standard or Operator class as the most balanced for this mechanic.

Submitted(+1)

I see. It certainly makes things more interesting so I think it works well. The game might benefit from making that clear to the player though.

Developer(+1)

Agreed, definitely needs a bit of a tutorial instead of a how to page.

Submitted(+1)

Really like the concept! The battle system is a bit confusing but you'll get it eventually (honestly not sure if I even understand it now). The mechanics are well explained and the gameplay loop is nice.

Looking forward to more!

Developer (1 edit)

Thanks for playing! I tried to keep it simple attack gets subtracted health but if your not very familiar with binary it can be a little confusing but the general idea is left bits are highest but more on left is greater also so 1000 is less than 1001 which is less than 1010 and some like 0111 is smaller than all the previous this is because postions are powers of 2 so you could read 1111 as 1(8) 1(4) 1(2) 1(1) hope this helps 🙂

Submitted(+1)

I really really like the idea ! There is potential for a more fleshed out game here :)

My only problem is that combats are soooooo long . Or maybe I suck hehe.

Developer

Thanks for playing! I agree combat needs a bit of tweaking. It could also be a bit of rng at work and should have leaned into more direct decks instead of it being randomized.

Submitted(+1)

It took me a while to understand the mechanics but holy cow is this brilliant! I couldn't get far but I will definitely come back for more.

Developer

Thanks for playing!