Play game
Neutron chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #5 | 4.158 | 4.158 |
| Audio | #46 | 3.316 | 3.316 |
| Overall | #76 | 3.158 | 3.158 |
| Fun | #96 | 3.000 | 3.000 |
| Visual | #106 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Universal Sound FX by Imphenzia for in-game sound FX (except background music)
Are you using any AI generated assets?
No AI
Leave a comment
Log in with itch.io to leave a comment.





Comments
Thanks a lot! I agree, mouse control would have been easier, thanks for the feedback :)
Wow this is such an original and cool concept for a game. It was definitely hard to understand whats going on at first, but when you figure it out it is so much fun :)
Thank you so much, glad you enjoyed it :)
Super fun idea and great execution! The mechanics were a bit hard to understand but once I did it got much better xD
I did start cheesing it by increasing intensity to max for a bit and then decreasing it to minimum and then increasing the absorption probability to max to insta absorb a lot of neutrons :D
Hey, thanks for playing and spending the time to understand the mechanics! The way you have done it is the META! you nailed it :D The idea was for the player to figure out the best way of how things work, so im happy that you got it!
Super Original take, I might have peed my pants a bit when it exploded! 10/10 would soil my pants again, great job
haha thanks a lot :D
Quite a unique game system.
I like how you get a lot of options to try and prevent the meltdown reaction despite not having direct control over the rod movement itself.
My only gripe is that the game’s principle has a lot of info to take in and that it is a bit unclear as to what parameters should help or not, i was left a bit confused :/
With that said i still try to play around with the parameters and managed to survive almost all the way but whit 30 sec left i couldn’t avoid the meltdown.
Cool game regardless, would cause nuclear disaster again :p
Hahah thank you so much for playing and the feedback, really appreciate you taking the time despite the lack of clarity! I agree with you, it needs a little playing around before it is clear what each on exactly does, and like someone else mentioned, a progression system would have helped a lot. I will keep this in mind for future projects, thank you:)
Overall, I really loved the unique approach you took for a game jam like this , it truly stood out. Even though I had a bit of trouble understanding it at first, I ended up having a lot of fun playing your game, especially seeing everything happening at once , it was pure chaos in the best way.
Wishing you all the best and happy game dev, my friend!
Thank you so much for playing and the feedback, looking to learn from experienced devs like you :)
Interesting game that took me a bit longer to understand how to play, great work and a unique take on a bullet hell!
Thanks so much, glad you liked it :
Very unique take on the theme and on a bullet hell. Clean UI and controls, with a simple premise that takes a lot more though to master than it may seem.
Very cool.
Thank you so much for playing and appreciating :)
Very interesting take!
I did feel overwhelmed figuring out which key to press when. Maybe it could be nice to start with just a couple of parameters in early levels and introduce more later.
But very cool nonetheless!
Thank you so much for playing! Youre absolutely on point. that was the original intention, but i thought it would take me too much time to implement the level progression with new parameters being added later on, and since this was the first time i was doing it, i didnt want to take on too many features!
Fun game. I had a bit of trouble knowing how the control rod worked and what each setting did, but once I figured it out, it was pretty fun! Good job!
Thank you so much!
Best I could get to is 1:30. I love the chaos it's very fun to watch
Thank you so much for playing!
This is really hard to rate, as a fan of Nuclear content, I love this concept, eveything stay calm stable until it's wasn't
But is this really a BulletHell game, maybe...
Thanks a lot for playing! I very loosely interpreted bullet hell as.. a game having a lot of projectiles :)