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A jam submission

Project: AftermathView game page

Collect rocket parts to escape a post-apocalyptic city
Submitted by StrangerArt — 4 hours, 18 minutes before the deadline
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Project: Aftermath's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#334.5004.500
Overall#3133.4863.486
Creativity#3913.4173.417
Fun#6332.5422.542

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
StrangerArt

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
you have to 'get started' rebuilding the rocket

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Comments

Submitted

It is indeed really pretty game with nice atmosphere. I like how light and shadows behave in the environment. Would be nice to have slightly more gameplay though per usual gamejam time constraints limit us, but otherwise I enjoyed the experience. Good work!

Submitted

It seems like there were a lot of features that were planned for this that never materialized, which is perfectly understandable. In its current state, the game is pretty much just a brisk walk. Given the breadth of the map, the pixel art, and environmental effects, though, it's an absolutely gorgeous walk. A gorgeous, hungry walk.

Submitted

What a work of art, great game, impressive how this was done in 10 days, I faced some bugs but the experience of playing this was incredible, the art, the music, the whole atmosphere, great game.

Submitted (1 edit)

WOW! How the hell did you make such big levels in one week! Very impressive. Also the pixel art is really good looking.

The only thing that is a little annoying is the dynamic lighting. I totally get what you want to accomplish but it has a few drawbacks:
- It hides the beautiful pixel art and the level detail
- Shadow seems to be buggy, if I stand in front of a object the shadow hits the side which is facing the light.
- Shadows are to sharp, sometimes I thought there was a 3D pillar going up.

I would remove the shadow and use normal maps for the pixel art. I know making dynamic maps for each sprite is time consuming and not possible in 9 days, but it looks so good and brings the atmosphere on the next level.

Keep up the good work :)

Submitted

no fucking way this was made in a week i refuse to believe that fuck you mate i hope you fucking win amazing art and sounds!

Submitted

I somehow complete the game after pickup only one part (south) of the rocket. Also shadows absolutely impressive, as well as atmosphere itself.

Submitted

love the concept! too bad I couldn't fit myself through the left door;v;

Submitted

The ambience and art are amazing, I think the dev captured the feeling of the story very well in this one! I did run into to bug with being able to complete the rocket early, but that didn't impact my enjoyment at all :) Curious if this will be further developed later, well done!

Submitted (1 edit)

It was interesting going around and exploring and I enjoyed the sountrack! I wasn't able to figure out how come one of my keys wasn't working on a door though so after I searched for another way around for a while I gave up unfortunately cos I suck at puzzles :( I really loved the atmosphere!

Submitted

It was fun exploring in the game and I really enjoyed the atmosphere and effects. Great job!

Submitted

I personally love the feeling of this game, especially the slow movement and how the shadows disperse. The atmosphere was kinda scary but I liked it. The graphics are also very unique. Good job!

Submitted

This game looks really nice, but I personally don't really like walking sims. You did achive your goal however.

Submitted

Visually nice and I love the rain sound transition between indoors and outdoors, but I couldn’t do much before my hunger ran out. I found two burgers, whose labels said they’d “restore some hunger”, but I looked at the hunger bar while pressing [E] and it didn’t budge.

Submitted

Love the atmosphere of this! I had a slight issue where I couldn't get back through any doors after going through the first one to the right BUT the music and sound, as well as the astonishingly pretty pixel art, made a great atmosphere and I enjoyed the rest of my play :D