This was a bit confusing - how do you switch between the two states? I couldn't decipher the basics, so I kind of got stuck at the first point. It is an interesting idea though, and congrats on your first jam! :D
Play game
Solid & Not's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2836 | 3.000 | 3.000 |
| Creativity | #3493 | 3.370 | 3.370 |
| Artwork | #3912 | 3.037 | 3.037 |
| Narrative | #4079 | 2.296 | 2.296 |
| Enjoyment | #5151 | 2.593 | 2.593 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In two ways, firstly you need to constantly loop between two player states and also need to drop clones of yourself that send you back to start of the level each time, forcing you to play the level multiple times before your able to finish the level
(Optional) Please credit all assets you've used
Audio : - Airship Serenity by Kevin MacLeod provided by Incompetech Royalty Free Music
Comments
I took me so much time to understand so i would have loved to hav a tuto lol, but otherwise great game and puzzle! The concept was unique and fun! Great Job
A really cut puzzle game. I love the clone mechanic and also the artstyle fits just perfect gj :D
Cool idea!
I think you have a clever take on the theme!
I think the controls and a tutorial would be great. Show don't tell!
I do understand that it's a game jam, but this took a while for me to understand!
Really well done otherwise! :D
Really confusing but I just enter in the how to play scene and I learned that if I press on enter the player changes states. The puzzles are a bit confusing but yeah. Good job!
I’m glad that the page explains the game a bit more. I was a bit confused at first, but I’m glad I got the hang of it. Good work!
I love the concept, but I couldn't get past the first level! I was a little bit confused by the instructions + the controls. I would love to see more visuals on how to play the game if there's going to be cool and complicated mechanics like what you're trying to do! I'm really digging the artstyle in the thumbnails! :)
Ya really sorry to hear that! It can be difficult and I so badly wanted to add a visual tutorial but because of prior commitments I had this weekend I just could not get the time to do so, there are images on how to use the clones uploaded on the itch page along with the How to play window, maybe using those two you could give it another shot? XD
Thanks a lot for all this feedback! I am sorry you found the controls confusing because there where so many controls needed It was hard to decide on what exactly, all arrows are being used but the up and down are for dropping clones, I gave the option to use W/S just in case people found it easier to move with arrows and drop clones with their left hand! As for window widths, again apologies for that, I was under the assumption that itch renders just one sized windows for all kinds of screens, and since I ran out of time didn't add window adjustment
Really appreciate the feedback!
Really cool concept. I found the controls unintuitive and a little awkward. I think visuals in the tutorial would be nice to explain the controls!
Really creative idea! Visually great as well! Unfortunately it didn't really work for me, because the game window was bugged and I was only able to see part of the screen.
Heyho!
I think the idea is a good one!
Maybe I didn't understand correctly, but would the Not state be able to stand on a Solid clone (that's how I tried to solve the first level)? That's what I understood from the tutorial, but maybe I'm wrong :D
My suggestion for a game like this would be to include a tutorial level where you show the players where to place the clones, so they could get a feel for how your game works.
Very respectable effort for your first try!
Stay funky,
Dez
Thanks a lot for the feedback, and its actually the opposite, Not is the only thing that can stand on the solid clones, which is what you need to do every time you want to use Not, apologies for it being unclear I did wanna create a more visual tutorial window but had to settle for just text because I ran out of time ! Thanks for playing!
For the first level Mid jump , drop a solid clone between the two platforms that you can use as your own platform , complete the level as Not as it can stand on solid clones
I rly liked the idea, but it was a bit too hard for me i must say ;-; How did you come up with the idea?
I am so sorry to hear that! I do understand it can be rlly challenging which is why the game is only 4 levels, I really hope you can give it another shot sometime soon !
Uh the idea came out of nowhere to be honest, a repetitive game loop came straight to my head when I heard the theme, the rest I just thought it would be fun to have a puzzle platformer where you path your own route using unique mechanics, some levels have more than one way to get to the finish which was what I was going for!






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