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Looptopus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #183 | 4.481 | 4.481 |
| Enjoyment | #200 | 4.153 | 4.153 |
| Audio | #233 | 3.985 | 3.985 |
| Creativity | #1698 | 3.802 | 3.802 |
| Narrative | #3070 | 2.519 | 2.519 |
Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player loops around enemies and paints the screen with circular looping attacks
(Optional) Please credit all assets you've used
Odin Inspector
FEEL
(Optional) What would you like to be called if GMTK features your game?
Liam3D, Diggon (Dig-gone), Cozitime (cozzy-time), Limasio (Lim-azio), Ictoan (ick-toan), and Shoot
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Comments
very cute aesthetic, with the ocean in space, love the colour scheme, and when I got a combo for the first time, it felt really good! kinda wish the trail was a brighter colour though.
I really like this game! The music is rad, the art is super cute, and the gameplay is fun! I like looping large amounts of items and getting huge score from it. Very fun.
Your game had a ton of game feel. The player controller struck a really good balance between control and chaos . The slow down effect after you loop many enemies was very satisfying and gave you a moment to breath. I do wish it was a little faster though for replays. also I wish for the multiplier it always counted the highest point enemies last because it would add extra strategy of nabbing lower point enemies along with a star to get higher multiplier. Art was nice, the little guy reminded me of Splatoon. Congrats on submitting!
Thank you very much, love the kind words and good feedback. Appreciate what you say about the balance between skill and chaos, that's super kind <3. Glad you like the slowdown too!
One thing I really love about Balatro, which was the inspiration behind the score system, is that you can customise how long things take. Sounds like we should do the same, thx!
Also, we designed it so it counts up the total points and multipliers separately before applying them to each other, exactly for that strategy. So it doesn't matter the order in which enemies are killed within a single loop. Even made the big fish have different physics so the player can separate them, to get them down to one shot too, for a big mult. I managed to score over 10k in one loop, thanks to having an army of 1hp fish before looping a few stars and a beam-shooting clam enemy.
Wow, it's stunning! I absolutely loved the music and art. It's so pretty to look at, and the music fit the mood perfectly! I loved the gameplay too, such a cool design and nice way to interpret the theme! Wonderful job, probably one of my top ones on my list from this game jam!
(I wish I could be so talented with art omg xd)
Thank you so incredibly much. I'm glad that you enjoyed the art, music and gameplay. Stop being too kind :p
Thx <3
Juice and Music are just PERFECT !
The slow motion when calculating the score works so well, it really motivates me to go for the best move :)
I don't know how our musician wrote that in 3 days, but I almost cried (partially for being super sleep deprived) when music and sound were added in. Also glad we got that score slowdown feeling juicy and motivating!
Cheers, really appreciate the kind words C:3
I really like how you have to anticipate the movement of the enemies instead of just mindlessly circling them! Very smart design choice
I'm so glad that you appreciated that aspect of the design. That's a real deep cut compliment. Big thanks <3
We made similar games! Yours is a much more polished, realized version of the idea though lol. Very fun and a really cool style/vibe. I like that you describe it as Pokemon Ranger-esque (I was thinking Pokemon Ranger/LibbleRabble when making mine haha).
I love a bit of cheeky convergent design! While I'm unable to play yours, thanks to recently switching to mac, it looks dope in the gifs! Thanks so much for the kind words, nice to know we pulled inspo from the same places!
Really cute art, and gameplay felt smooth. I felt like it was a bit tough as I tended to die pretty quickly (I think maybe the trail lagged behind my mouse position a bit?) but this was a great concept and it felt well executed. :)
Cheers Cannice, appreciate you having the play and leaving the praise. It was a deliberate choice to have the character constantly try to catch up to the cursor, but perhaps we should speed it up a bit. I wonder if the fact that the entire game world is moving might be unevenly distributing the lag depending on the direction you move in. Do you feel like it lagged more in an uncomfortable way moving up than it did going from side to side or downwards? No pressure to get back with clarification, of course, you'd be busy with all of the games!
Cheers C:3
hey COZI! I didn’t notice an issue specifically with side to side or up and down. Usually it felt really good to start, but the longer/faster I had been holding the mouse button down and continuously looping, the harder it felt to control, probably just because my cursor was decently ahead of the lil guy. If i just stopped for a sec to let him catch up and continued it was all g, but sometimes in doing that I got hit lol.
Appreciate ya getting back ^_^! Got ya, we talked about adding in a dash to make you jump to the cursor at one point. Wonder if that would be a fix then!
It reminds me of Pokemon Ranger <3. The octopus and the stars look SO CUTE! Love the arts and the effects, really easy to understand and fun to play! C:3 ← I hope this looks like an octopus text emoji to you <3
1) Thank you very much for the super kind words. Good to hear you found it fun, nice on the eyes and intuitive!
2) Pokemon ranger was a big inspiration for the design
3) I'm 100% stealing that thx C:3
C:3 。˚○ • ° ⋆。°✩
I don't how the game slows down when I make a Loop. It should speed up actually
Could you clarify what you mean by that a bit? We do give the player a slight speed boost after making a loop, with the duration dictated by the combo size, to help chain loops together. We wanted to have the slow down effect to make the combo system more impactful.
Really appreciate you taking the time to leave your feedback! Thanks for playing <3
Yes I meant the slow down effect.
Alright, well, might take a page out of Balatro's book then, and make it so the player can customise how long it takes in the menu! Cheers
Probably the best of the 'draw the loop' games I've played so far! Also I really dig your art style, it was clean, easy to read the game, and the controls were smooth and responsive. Great submission! :D
Hearing that we did the 'overdone' the best is a massive compliment. Thanks for playing and dropping the kind words! Glad you enjoyed your play <3
This is such a fun and cheery take on the theme, had a blast playing it, great job!
Really appricate hearing that, thank you
This is a fantastic concept. Very cute and fun. Great job
Thx, glad you enjoyed ^_^
The game's really nice and fun and polished and cute and i love it and i think it would make a great minigame. But I am so jealous of your team, none of my friends wanted to join with me, damn you rollo the hero!! o(〒﹏〒)o
Hahahaha, cheers Kag. Get it together Rollo XD
very fun game ngl -nice work
Thank you very much Cooler <3
Nw blud 🫂
This game feels good and polished and the visuals are appealing. It reminded me of playing slither.io back in the day! Nice work!
Appreciate the comparison to the classic, glad ya liked both the look and feel! Cheers
A fun little hypercasual with cute visuals, I liked it.
Keep up the good work!
Really appreciate you playing!
Nice looking and sounding game!
Spent some time polishing my skills in it but the level of accuracy shown on the second gif is unreachable for me ;)
😤😤😤 I'm the Looptopus champ, it's not fair to compare yourself. Thanks for playing!
Na ya not the camp, I managed to get 10k in a single loop XD
Thanks for playing Anceag, if you want to score big the strat is leaving a bunch of fish alive and trying to get a bunch of stars and fish at the same time btw. <3
Good game with cute art style and amazing sfx and music
Thanks! Congrats again on your first game!
wow, super cute game :D very enjoyable and fun
great job!
Thank you! Your game is one of my favourites