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A jam submission

Chaos CoasterView game page

Submitted by Baratock — 19 hours, 27 minutes before the deadline
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Chaos Coaster's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23843.6383.638
Enjoyment#34403.0213.021
Audio#47432.5742.574
Artwork#47472.8092.809
Narrative#58331.9571.957

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Inspired by the loopings in a rollercoaster

(Optional) Please credit all assets you've used
Font
Kenny Pixel by kenney.nl

Grafics
Clouds from the kenney brackground elements pack

SFX
Ui Soundpack by kenney.nl

Music
"Cottages" by Kevin MacLeod (incompetech.com)

(Optional) What would you like to be called if GMTK features your game?
Julian Voigt

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Great game! the idea is really creative, maybe you should make the stars you collect maybe make you able to get attached to the rollercoaster  for a few seconds so that they allow you so easily pass the circular paths that otherwise are really difficult to pass, but overall great submission keep it up  ✨🙌

Submitted(+1)

Very original concept, I managed to make the upwards loop but the downwards one I have no idea how it's done! I think something to be improved is the UI of the speed collectables, I didn't know they were collectables until I read it, also the first runs I kept missing the platforms, specially the ones before the downward loop, they could be more visible. Overall I really had fun and good job on the random generation, it really adds a lot to the game

Developer

Thank you for your feedback. Wonder why haven't thought of that, the brow and red a pretty similar in brightness and saturation. I'd image them to be really hard to distinquish even for people with a light case of color blindness

Submitted(+1)

Very cool idea to combine a 2D platformer with a roller coaster. The random track generation gave me enough motivation to try over and over again. Congrats from a fellow roller coaster developer :)

Submitted

Very cool take on the loop theme and very fun idea! I like the challenge and the game itself. The art is great too. I think the physics could be done better it's a bit buggy and one time I got launched forward for some reason. Overall a very great game. Could you rate my game?

Submitted

Oh! We also made a game with roller coasters! And not many of us did it. this one is fun... and pretty hard! Nice entry.

Submitted

I love this idea of loops in a roller coaster and the platforms it is amaaaaazing

Submitted

Cool idea with working randomly generated terrain. Physics was a bit jank, but the game was still fun nonetheless.

Submitted(+1)

Wow this game is hard! :) but fun little concept nonetheless!

Submitted(+1)

I’m impressed you managed to get random generation working in a game jam! I like the physics-based gameplay too, although the physics system you’re using is a little janky and hard to predict. The geometry of the coaster is also kind of jagged, which can fling you off in weird directions.

When the physics work, I liked using them to try to make it around the loops - although I don’t think those platforms needed to be there! The loops are the interesting part. If they’re too difficult, maybe try to make them fairer without just letting the player skip them. More segments would also help spice up the level design.

Overall, a nice tricky platformer!

Developer (1 edit)

I personally  find the big loops really easy, the platform were kind of an idea in risk vs reward thought, going over the look to get that 100p star or just skip to play it safe, this was also the reason why I added this score per minute counter to discourage safe and get the players to risk it for the stars,

the big loop would work without the platform, the small one needs some rework from my side. it is way too difficult. At this point I know what is causing the physics jank but I am not sure how to fix it, or if it is even possible. It's caused by that platform code in the character body to fix it  a platform and it really does not play nicely with rotation.

I woud really love to fix the difficulty curve, an when the jank is fix to make it brutally hard in long runs.

glad you liked it.

Submitted(+1)

Cool idea and like that it's randomised. Found the platforming a bit tough, but would like to keep trying.

Developer(+1)

keep it up, from all the feedback I really want to work on a post-jam version, make it less brutal and missing mechanics

Submitted(+1)

Fun game, really creative idea but a little too hard, I feel like the character is hard to control but I had fun.

Submitted (1 edit) (+1)

I was like oh I have to jump here, I restarted and its randomized! Honestly a nice surprise I thought it was memorization based jumps and what not. Feels a lot more skill based with it being randomized!

Developer(+1)

The initial idea was "a rollercoaster rogue lite"

Submitted(+1)

Love the art. Felt like it was a bit difficult. I didn't realise there were platforms to avoid the loops haha. It would have been nice to also somehow ride the loop, like a button to hold on.

Developer(+1)

this was actually one of my first ideas, a button to hold onto the cart and stamina, I need to recover from this jam, but I really would like to add this feature someday

Submitted(+1)

Very cool idea and also pretty fun. these platforms next to the loopings kind of felt like "cheating", i feel like without them the game would be way more skill based (but ofc the physics system would need a rework if you couldnt "cheat" on the loopings anymore because on these youre most likely to get bounced off xD)

Submitted(+1)

Physics issues aside, this was a really interesting idea. A little frustrating at first, but really satisfying when I was finally able to successfully pass a loop!

Submitted(+1)

Great idea! Very honest in its execution. Would hate to be the one in that rollercoaster lol

Submitted(+1)

Fun and unique game with cute art! A bit hard, but mostly that's my fault because I kept trying to get the shiny stars in the loops.

Developer (1 edit)

the two in the underhand loop, these are bait. it is possible to get them, but it is really hard 

Submitted(+1)

This is a unique idea! I kept getting myself launched trying to be greedy

Developer(+1)

to be honest, there are multiple stars set up purely as bait, it is possible to get them, but I placed the to end runs

Submitted(+1)

Cool idea for a unique platformer! Definitely has potential if you can fix the physics!

Developer

Glad you liked it, I hope so

Submitted(+1)

If you are willing to polish controls / physics a little bit this has great full game platformer potential!

Developer

if i ever manage to fix the physics jank, I might build a post-jam version

Viewing comments 23 to 4 of 23 · Next page · Last page