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Lois Loopin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #662 | 3.853 | 3.853 |
| Creativity | #741 | 4.088 | 4.088 |
| Narrative | #1194 | 3.176 | 3.176 |
| Artwork | #2564 | 3.412 | 3.412 |
| Audio | #4724 | 2.588 | 2.588 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It contains the Spatial Loop mechanics that allows player loops across the screen. Moreover, it has beneficial death mechanics that incites player to repetitively fail to progress, which is another loop. Lastly, the story is a loop itself as you successfully find the material for time travel but just to loop yourself (Am I spoiling the game?).
(Optional) Please credit all assets you've used
- Kenney's Game Assets.
- Dialogic Godot Plugin
(Optional) What would you like to be called if GMTK features your game?
Richie
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Comments
Round and plump space sprint !!!
Love that moving speed of the snail. Feel so satisfied with the controls. Needs precise timing to press space to trigger loopand. Don't quite understand how the yellow powered loopand work though. A decent game overall.
best controls for the mechnic ive seen soo far in the jam very nice entry :)
Cool mechanics with a minimalist but pleasing art, congrats!
Really cool! I love how you used "loop" multiple ways. I do think the art could be upgraded, it feels super messy right now, and also it's a bit annoying to know exactly what to do, but then have to die over and over just to get it done, slightly tedious.
Pertaining to the art, unfortunately I only allocate a day for polish, so sorry for the messy feeling. While for the "annoying to know exactly what to do", it is actually intended because it is just too easy to make not very explicit design that makes things too difficult. I could only say you are one of the extraordinary pro gamer that is able to adapt faster than my pace. Forced death is a bit tedious, that's also why I only used in some and not all of the little challenges. But anyways, it is my pleasure to make you respond this game in such a way that implies it reviewed beyond the context of game jam, and I'm glad you try my game.
I really like the artstyle and the player animations, The game mechanic was also well thought.
cute, creative, and very polished! This is one of my favourite games so far. The jump noise is very nice, and art style is lovely. I got stuck at the yellow loop, tried for a while but have no idea what to do.. Please can you post an update with an explanation as I really want to keep playing!
edit: I watched the video! Thank you, awesome game
great art and good gamefeel! Got stuck on the yellow loopand, i think you should introduce the vertical ones first, as it teaches you how they work much faster. Although I didn't get lost, i can easily see others having trouble understanding where they should go, so the level design could be improved. The platforming was the best I've seen of the game jam though, great work!
Loved the Game! The mechanics were very cool, I love the little main character! Great work!
Really enjoyed this! The screen wrap mechanic and having to die to progress were super cool uses of the theme, and the art is really cute! I feel like this could be a full game with a little bit of work, it felt super polished for a jam game!
Fun game, platforming feels very fluid. I got stuck the first time on the yellow loopand, but tried again after watching the video. I was able to find 1 of the keys before getting lost and then unfortunately getting stuck falling very fast because of a blue loopand. The main character is a funny little guy.
This was neat, I liked the mechanics of the game and it was fun overall. I did encounter a bug that softlocked me twice with the blue loopand but nonetheless I think the gameplay is decent and the art is pretty, I think the audio could be improved but for a game jam it's solid. pretty fun entry throughout.
Noooo I got stuck with the blue loopand ! I should've take a screenshot. I was transitioning from the upper side of the screen to the bottom but the bottom was inside the ground, so I couldn't and I was stuck :'(
Great idea nonetheless. Even if there's something a bit frustrating about having to kill yourself to progress ! Art was cute.
Congratulations, you found the major bug that I fail to fix. My friend has also reached that state once but unfortunately the submission has already ended.
Love the pixel art and idle animations on the snail!
Good game, solid mechanics, and a fantastic intro. My only complaint is that it's a bit tedious to die and have to use that exact spot to bounce off of because the timing is so close that I often end up dying again
Oh wow, this one suprised me a lot. Initally i thought it was going to be a simple platformer about using your deaths to make new paths but with the scrolling Loopands it really clicked. I especially liked the platforming sequences where you need to touch the same loopand twice to stop scrolling so you can continue, the controls felt really tight too. Good job!
Pretty neat motion. the yellow thingy needs more explanation tho
coooooooooooooooooooooooooooool!!!!!!!!!!!!!!!
The art is so cute and the core mechanic were executed very well, good job!
I had such a nice time with this one! Got a little stuck on the first yellow loopand but your walkthrough video helped me out, thank you for including something so thoughtful :) the game was really sick - I loved the feeling of having the world open up so much after the first part. The freedom combined with the interesting mechanics made it really exciting to explore. Incredible entry!
Haha, I got some complaint about some confusion about yellow loopand and it was too late to add some more crucial visual cue, so I just add a gameplay video. Also, I have a friend that is very very bad at platformer so it is for her as well haha.