Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Retro MortisView game page

Defend your hovel from encroaching villagers by leveraging the powers of necromancy.
Submitted by Firebelley (@firebelley) — 19 hours, 4 minutes before the deadline
Add to collection

Play game

Retro Mortis's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2304.1274.127
Audio#3333.8853.885
Artwork#5744.1764.176
Creativity#9114.0394.039
Narrative#17352.9212.921

Ranked from 330 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use the necromancer's ritual loop to fend off hordes of villagers!

(Optional) Please credit all assets you've used
Music - Apple Psy by Grumplefunk
https://freemusicarchive.org/music/grumplefunk/single/apple-psy/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 100 to 81 of 183 · Next page · Previous page · First page · Last page
Submitted(+1)

I like the gameplay idea. Good job with the sound design

Submitted(+1)

Cool idea ! The bomb that kills nearby enemies is really OP!

Submitted(+1)

One of my favourites of the jam so far. I'd love to see this worked on further! Some passive runes that don't do anything when active (so you waste time letting them tick up) but that apply constant benefits might be neat. Like a little cart to let me carry more corpses haha. Super good art and music too!

Submitted(+1)

grafik.png This is a very polished entry, I had a lot of fun playing it. The visuals, the music, and the gameplay all fits together really well. My only complaint is the shader stutter. Really well done!

Submitted(+1)

Super clean entry! 
Love the polish you can get out so quickly. Have really liked watching your code reviews as someone who does not have a coding background, but is trying to learn best practices it is super helpful!

Submitted(+1)

Very nice graphics, very well polished movement and very juicy effects. I do have a bit of a critique of the design though: the cards seem torn between ones that want you to place corpses at the tower (the minions) and ones that want you to run around and leave the tower alone (corpse pull, meteor, corpse explosion). Since you don't get much choice in what cards are available, only the order you play them in, it doesn't feel like you can dedicate yourself to a particular strategy. However, I'm only making these critiques because it is such an enjoyable game otherwise, and I had a great time playing it!

Submitted(+1)

I had so much fun playing this game! The art is so cute too, and effects. I also like the idea of playing as "the villain". The only constructive feedback I feel I'm able to give is that once the screen starts to be a little full of enemies it becomes harder to detect where you character is, and which units are yours, other than that I feel everything feels really well done and polished.

Submitted(+1)

It looks so good, it looks like "rhythm+loop" game!

Submitted(+1)

Hee-Ho. Cool game, very interesting idea. Cute art and music. Thanks for good experience

Submitted(+1)

amazing game! corpse explosion is AMAZING!!! 

Submitted(+1)

I really had fun playing this! Both graphics and animations are really good, and yeah, the stupid running probably made it a lot better lol

idea, mechanics and audio were really great! Only issue in my personal experience is the R key to sell the corpses, felt a bit awkward to press, but nothing really that important, great work again mann!

Submitted(+1)

Really nice game! Fun to play and feels well polished. Nice idea for the theme! :)

Submitted(+1)

Very loose theme adherence. Though really fun, ngl. One issue I found it’s sometimes hard to tell where the player is.

(+1)

I love this game and all sprites and effects :)

Submitted(+1)

I love the MOOD! The game is simple and fun. NICE GAME!!!

Submitted(+1)

Played this more than most games this jam! The Loop is really fulfilling and looks like it has room to be developed further. Very polished too excellent work!

Submitted(+1)

It got pretty hectic, which I liked. I kept losing track of the player character’s position in the late game. Nice idea.

Submitted(+1)

Really fun game! Once I got a hang of the summon timers, it was a blast. Only thing I'd change would be making the player and his minions more visually distinct, so you can find them in the chaos of later levels.

Submitted(+1)

This game turned out great, I watched some of the initial streams and this feels almost like a complete game.

Submitted(+1)

Liked the range of abilities. The corpse pull and abomination combo was fun. It got hard to tell how well I was doing as I couldn’t easily differentiate between minions and villagers.

Viewing comments 100 to 81 of 183 · Next page · Previous page · First page · Last page