That was AMAZING! I have never played a rhythm game like this, and let me tell you that I play a lot of them. You can really tell that the levels are specifically designed to match the beat that is given, while still giving enough freedom to the player to move around how they want.
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Walk It!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mark's Favourites | #1 | n/a | n/a |
| Creativity | #75 | 4.492 | 4.492 |
| Enjoyment | #79 | 4.328 | 4.328 |
| Artwork | #118 | 4.541 | 4.541 |
| Audio | #205 | 4.000 | 4.000 |
| Narrative | #830 | 3.393 | 3.393 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about a guy moving around the city to different song loops, and you have to follow the beat of each loop in order to get to the next level.
(Optional) Please credit all assets you've used
Sound effects sourced from Epidemic Sound
(Optional) What would you like to be called if GMTK features your game?
itch.io names: amptomp and tupperwarefan
Comments
I am!! really bad a rhythm games but this ones fun!! Thats such a creative mechanic that you have to go with the beat! it really tests my precision with timing that i'd love to get better at in general. Love the artstyle too! awesomecore work!!
It feels weird to judge these games as a rhythm musician (bassist, not drummer). Some of these patterns are a bit frustrating, I think largely because the metronome gets drowned out by the movement sounds, kind of forcing you to rely on loose timings in which you're not paying that much attention to hazards. The feel is very complex in a way most game jams do not achieve, which I think is double-edged.
Undeniably very well put together, with an awesome aesthetic and tightly integrated audio-visual elements. Tuning is all it needs more of.
thanks for the thorough feedback, i appreciate it. And good to get your perspective as a musician!! Agreed- i think ideally there would’ve been a visual element for the loops where you see the upcoming beats (removing the beeps entirely) - andd even more ideally we would’ve had a musician attached to the project who could’ve helped create more interesting loops - on some levels here we relied mainly on paths dictated by the obstacles and potentially interesting patterns, rather than the resulting audio it would produce
The game is really fun. You have to carefully plan not only where to go and avoid obstacles, but also keep everything in time with the beat. The idea is really great and there’s great potential here. The illustrations are nice and I think they fit the game’s style perfectly.
Simple game, but it picks up the pace after a few levels! It lagged a bit for me so it was hard to time it but I had fun!
I think this game is super creative! I feel as if sometimes the music and input weren't really that synced up, but some tweaks and I think that would fix my issue. Honestly such a creative take on loop and the game looks wonderful!
Maaan that was increadible! Every element of the game from UI to sprites just has the same rhytmic energy to it. I love it!
One thing I kinda wish for is the button to replay individual level after completion - there were times where I stumbled to a right solution and felt like I wanted to try again and do it confidently without replaying the entire game.
Very fun game!
I love the different poses and the game works super well.
It's permissive enough to play through even the hard levels in a few tries and is the perfect length for a jam game.
I really enjoyed it! Congrats!
Great game! love the self drawn art style and the polish, each button press feels great.
I love it ! very good concept ! Good game ! super polished
This is a really cool mixture between puzzle and rhythm game, super simple but with a lot of heart and soul. Good Job
Cool, stylish, satisfying to play! Really fun experience and I hope you guys keep working on this more!





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